One Angry Gamer "FOAM Entertainment's Drive Any Track has finally launched on Steam's Early Access. It seemed like it was a long time coming but the game is finally here. After going through the daunting Greenlight process the developers have overcome that hurdle and will now face the stiff criticisms of the community in order to improve the product and head toward a solid release on the Steam store and other participating digital distributors."
TeamVVV writes: "We caught up with Foam Entertainment, developer of the upcoming PC music-based racing title Drive Any Track, at this year's EGX.
Tracks are procedurally generated using music as a base, verses and choruses become checkpoints for instance. As a nice touch, the environments and cars are styled to each different style of the music genre."
Foam Entertainment have released an update for their music-based racer Drive Any Track which brings it up to version 0.5.
The update adds free tracks bundled in with the game, a track browser, an improved ghost car, and a new recent tracks menu which allows you to sort each by difficulty. Changes include improved geometry collision, increased visibility of barricade palettes in the dance genre and more besides.
Drive Any Track popped up on Greenlight back in January and looked like one of the greatest gaming ideas ever. Combine Audiosurf’s music course generator with a stunt racing game like Trackmania, where each song generates a unique track filled with course toys to fly over, and the result is a game that looks absolutely irresistible. The journey from Greenlight to approval to Early Access has moved along at a brisk pace (as these things go) and now Drive Any Track is available for all.