120°

Oculus Drops Mac & Linux Development to Focus on Windows

Oculus has released tech specs for the Oculus Rift that shows they are solely developing for high end Windows PC's with a consistent set of hardware. The specs show that they have halted development for Mac and Linux for the moment and also are leaving out laptop owners.

Oculus says that its focusing on Windows to keep the development process simple for programmers.

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geeksnack.com
mikeslemonade3258d ago

Good news. Macs are incredibly overrated.

EvilWay3258d ago

No they are not. Macs have a lot of pros that make it superior, for gaming I agree but it has its purpose

ChickeyCantor3258d ago

"it has its purpose"

such as being overpriced.

andrewer3258d ago

@ChickeyCantor more like waaaaay better memory management (way less RAM fragmentation than Windows) and the fact that it's POSIX, and not a hipster like Windows. At least these are the things I like about Macs. Although can't disagree that the price isn't friendly, they are incredibly well built, having an incredible performance.

Grap3258d ago

so? get more ram .. a lot cheaper than getting a mac.

Dan_scruggs3258d ago

Mac. Half the power for twice the price.

andrewer3258d ago (Edited 3258d ago )

@Grap :facepalm: don't you get man? It's not about the amount of RAM. I have 8GB on my PC (Windows) and after one week without turning off it's using 5GB just for the basic processes. It's a matter of being ridiculous, really, not about price. I have linux(deb) as well and it's been 2 months since I last turned it off - no problems so far. My sister has a Mac and has no problems with that as well. In the end, it's what you feel more comfortable. But my point is that Mac is good - the OS at least is great. Now the hardware is expensive, true, but that doesn't make it bad, just not very accessible.

Grap3258d ago

Well you shouldn't let your pc work for a week nonstop. At least colse it for an hour every day.

+ Show (3) more repliesLast reply 3258d ago
uth113258d ago

I used to think that. But then they replaced my PC with a Mac at work. It- is just a more pleasant experience

FlameBaitGod3258d ago

You know macs have the same hardware as PC's right ? the only difference is the OS

nitrogav3258d ago

Well that`s just massively reduced the uptake of Oculus when it come`s out . Think I will stick with Morpheus on PS4 .

AutoCad3258d ago

This doesnt make sense at all lmao..

SniperControl3258d ago

You needed those types of specs anyway to get a smooth experience, so this is not a shock.

Upto about three months ago, i was running a GTX670 SLI, it struggled big time on the more demanding games like Project CARS and Elite. Upgraded to the a GTX970 SLI, everything is now perfect.

Gwiz3258d ago

Depends on your settings and maybe CPU,no problem here with Project Cars.GTX 770.

ChrisW3258d ago

@nitrogav,

I'm interested in Morpheus as well. However after seeing Oculus' min specs and assuming they are so that graphically intense games can run well, I'm curious as to what kind of experience the PS4 will be able to provide...

sereal_killer3258d ago

im getting a morphues at launch but i do wonder what power it will have. It does have the ps4 to help and its own hardware aswell but it remains to be seen.

games can be programmed closer to the metal and optimized further for fixed hardware but just how much this wil help remains to be seen i gues

Gwiz3258d ago

The only chance of VR becoming big is on the home consoles,why they thought this would be feasible on PC is beyond me.

KarmaV123258d ago

Do you have any idea how big the PC market is?

Gwiz3258d ago

Do you have any idea how little the segment is that
will actually upgrade to have a VR capable machine?

Grap3258d ago

upgrade what?... man you don't know what are you talking about.

KarmaV123257d ago

Yeah, that's why I didn't respond to him. That and he has no more bubbles.

ArmrdChaos3258d ago

The only way Oculus will reach critical mass is by applying it to additional uses beyond gaming. The only way that is going to happen is through the PC market.

KryptoniteTail3258d ago

This is good, a tighter focus on the main one.

n1kki63258d ago

It kind of makes sense. Due to the closed nature of Mac OS and the apple hardware, it doesn't really lend itself well to oculus and the innovation it's trying to drive through user generated content in the early stages, and the flexibility users need with upgrading their system.

mixelon3258d ago

DK2 works fine in osX, they're only concentrating on a single platform at launch to ensure it's a smooth and focused one.

it'll spread over to OS X and linux again quickly enough.. anyone with a powerful enough mac can easily dual boot into windows for a little while. :)

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110°

Battlefield V now broken on Steam Deck / Linux with EA anticheat live

That's all folks. EA anticheat has now been added into Battlefield V, so it's the end of being able to play it on Steam Deck and other Linux systems.

This joins the likes of Plants vs. Zombies Garden Warfare 2: Deluxe Edition, EA SPORTS FC 24, EA SPORTS FIFA 23, Battlefield 2042 and Madden NFL 24 that all have EA's own homegrown anti-cheat that make them simply unplayable on systems running Linux.

Now if you try to run it, you'll be greeted with an error. A shame to see a game that's multiple years old get broken like this and no doubt EA will continue to use their own EA anticheat in future online games. Battlefield 1 is still okay, and Apex Legends is also still running but perhaps it's only a matter of time before EA force it onto those too?

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gamingonlinux.com
just_looken12d ago

more comments here:
https://www.reddit.com/r/St...
https://steamcommunity.com/...

47 comments in hours bf5 won't launch anymore ea is saying meh not my prob bitch tosses a faq
https://answers.ea.com/t5/B...

Yes counter cheating that is good but when the ea app on pc is still totally broken and these cheaters are on 2042 same anti cheat this is just putting scotch tape on trumps file cabinet to prevent leaks its nothing more than a stop gap.

I mention ea app as for 4years it was in beta then tossed out with 3 year old issues and i still cant not get the products that i purchased on origin yeah i purchased digital but guess what there is no dvd games on pc anymore.

Philaroni12d ago

Likewise, I'm about to do some games with some friends here but if you wish to PM me I could share my Discord if you like to talk further. Oddly you bring up THQ that I did some work for in the past.

Also for Starfield I have just a Stock GTX 1080. Not even the 1080i version on an ultra wide and with some Ini, changes and other weird things I know I got it working at Series X frame rate. Sure not the the fancy graphics options. I know Bethesda games have always been more CPU then GPU limiting. A good application I don't see many using is Process lasso. It helps with may CPU heavy games on PC. (Battletech is the main one I use it for) Can find it here if you like. https://bitsum.com/

""Xbox has made custom engines like forza/unreal they used to support epic back in the day like slipstream like you said but they make so much cash they do not need to work as much as sony.

But the issue i find is the lack of passion behind games aswell as the mass amount of users that love the broken/microtransantion filled games we get every day. Back in the day when a game was crap or had something wrong it was a oh crap are we going to get shutdown or like thq just poof gone. But today its na who cares fix it later or write it off then oh wait never mind they like it such as the new cod.""

Going to combine me response here. You are right, MS and I do feel like what they do with not just Froza and also the tech they use in Flight Sim. Is not given enough credit. If I am correct the next Fable game is going to be using a mix of things from the Turn 10 Team, maybe Unreal? Hard to say at this point, But MS along with Sony both own a full License of the tech (Days Gone for Sony) I agree with you on the talent and passion part, games have become too much, at least AAA games the 'Milk, butter, eggs and toast" to support places now days. Innovations in gameplay and such has fell lower and lower. I still don't see mechanics and ways of playing games like I did so many years back, its a bummer.

For MS maybe the end as even though they might have a massive advantage in software and services (I use to work in Azure) They can kind of do some things at cost but seem to fail at it a lot. The cloud gaming push I don't think is going to have the effect so many hope for (Not sure why anyone wants that) I still want MS to have a chance but, if I sit here with my magic dice and roll it on MS games over the last forever, it could land on Crackdown 3 (Remember that?) The cloud powered game... and now they are trying to do it again with Kojima some what. As an engineer, its not happening now, tomorrow or anything in the next 24 years. I remember back on this interview with John,

https://www.reddit.com/r/nv...

We are not even at that point yet. So hope we get there and I hope MS is still a player but I do feel you are right in many ways, they are already trying to slowly retreat just by the rhetoric alone.

Ether way again PM me and we should talk more, would love to do so.

Philaroni12d ago

The rough part of all of this is that for those of us on PC mostly be it Windows or Linux based, the anti-cheat sucks up a lot of resources. It kind of reminds me of the conversation between, security and freedom. Too much of ether is both good if managed well or very bad. We just as gamers keep seeing this pop up over and over again. Wish I had some magic wand to stop cheaters... but I don't... hell we just seen what happened with Apex at a high level event.. getting that kind of access and such is not good... but at the same time. Can anyone, one person provide me an example where Anti Cheat has even like a hit rate above 50? I know I'm pulling numbers out of my ass, but it seems the cheaters beat the systems in place time and time again. Where there is a lock, and a smith to make it. We always will have a thief that breaks it.

just_looken12d ago (Edited 12d ago )

I can

Sense everyone seems to have brain rot and forgot the ps3 that is the solution.

The ps3 for its first half had systems that would only launch the game if it saw you had a ps3 controller along with a inhouse operating system and a real gpu/cpu it was way harder to run cheats off of along with the ability to make custom rooms.

Yes there were p2p lag switching then later on thanks to that dev kit leak cheat menus but for years games like killzone/mag had dedicated servers that were hard to crack a operating system/cpu those in public had 0 knowledge how to make stuff on them.

Right now if they put all mp files on the server so we just stream the game that would be a huge step or make the multiplayer run in a sanboxed mode separate on the system.

Philaroni12d ago

I'm glad you brought that up that Killzone had Dedicated servers. I remember the Yellow Dog Linux days of PS3, as well. EA use to do more Dedicated Servers for games but as time went on they would 'rent them out' and slowly the official servers would die down.

P2P Lag always had that magical thing (Gears 2 (Aak the shot gun) and Halo 2,3) fans know as host advantage. That alone allowed for lags switches, booting of others from games. ECT. (Though I admit, was the most fun I had when our team could beat cheaters. Man was that a good time)

I fully agree with you, the fact so much is working how it is has in a hard way compromised network/client security issue. I'll pick on COD for example where some assets are local and other are on server, between games and between even evolutions/iterations of the engines used.

just_looken12d ago

@phil

Thank you for the reply i am glad others on here remember

Now back to the series x having games with the same frame rate as a 2005 xbox 360 but the masses thinking that is fine and next gen.

Starfield on series x native 780ishp fallout 3 xbox 360 720p both 30fps gaming has "grown so much"

Sadly we are not in large numbers and see mp/sp tech wise/cheater wise has gotten worse not better.

Philaroni12d ago

I hate to say it about Starfield I'd have too look at reports from way back when. I swear to god they said it was going to launch with Creation Kit 2 (I worked with 1 alot in Skyrim mods in the block based aka cell based structure) Back then it was great, but for the life of me I don't know how a Studio like Obsidian can make a game same as Bethesda but with less bugs and bull shit. (Fallout Veg and Outer Worlds) Not that it was with out bugs but when a 3rd party does better with your own tech... I find an issue... with it all.

Frame rate stuff I only understand from two points, design and marketing. On the Design part yes back in the day 30FPS was I swear almost more common then now days. It was not a design compromise to keep it at 30 as the hardware and the way the game was being 'displayed' (Key thing there) was as impactful. Now days I feel the Marketing side wants a 4K trailer running likely rendered on a Xbox or PS system with little text saying (Oh wit was on a PC that no one is able to afford... of course teasing there a bit.)

I do understand that Starfield is a 'simulated world' where like every item you drop is there, for like forever... cool, that is not too new now days and design wise, is kind of a dumb thing.... who cares how many carrots you can collect... is it cool sure, makes for good PR in some ways. Lack of tangible game play is the issue. I can't take credit for this but a buddy of mine worked in advertising and I shit you not at Fast food. They would make wax and even 3D print now and then post render foods you would get, just for you as the client at a Burger King to not be given as you where sold on. (((( He did not work for them FYI.. but others)))

Issue with gaming as you are saying is too much is on the 'presentation.' It does not sell like it use too, that type of advertising. Most of it is word of mouth, who my friends tell me is a good game or not, what my friends are playing. Then comes the reviews.

Its dumb that our next gen systems feel like we gone all but up a step that we already went down two to three on. Take Uncharted 4 for example 30FPS SP and 60 MP. That I can deal with, and that was a PS4 game.

I do at times dis Xbox a lot, but come on, they still have yet to make there own damn game engine. Slipstream failed heavily, where Sony and most of their own studios have tech they made for the games they are trying to build. I am unsure how Xbox is again now saying the 'next' system will be the best ever. Sure it will be duh? Tech changes and grows, but I never seen a system use it so poorly. (I blame alot on the bloated Xbox OS FYI)

just_looken12d ago

@phil

You can have both presentation and framerate pc's have been doing both for decades now 4k ray tracing bla bla yeah that is different but starfield is no maxed out minecraft with its seed tech with ray tracing minecraft uses seeds also with huge buildings but for years pc's can do 60fps on that.

I mentioned 30fps because back in the day we had hd consoles alot of users had sd tv's just getting into hd tv's so i get the graphics difference but we are talking about 20years of hardware difference.

A real hardware console 6700 3700x 16gb of ram can run starfield at 60fps not maxed out but its possible this was pre performance patches:
https://youtu.be/hNM488QIKO...

Remember the apu/igpu tablet crap the consoles are using are based off of the 6700

The xbox operating system has always been windows based from windows 2000/xp xbox-xbox 360 the tail end of the 360 using vista/7 then to the series x using windows 10 that is why backwards compatibility works great its all direct x based with the same bc as a window's pc. What we see today is just the change from needing games to survive to making games as a product m$ makes more money in a week than what sony can make in months.

Xbox has made custom engines like forza/unreal they used to support epic back in the day like slipstream like you said but they make so much cash they do not need to work as much as sony.

But the issue i find is the lack of passion behind games aswell as the mass amount of users that love the broken/microtransantion filled games we get every day. Back in the day when a game was crap or had something wrong it was a oh crap are we going to get shutdown or like thq just poof gone. But today its na who cares fix it later or write it off then oh wait never mind they like it such as the new cod.

The new cod is making bank yes users hated it but the sales show the masses that do not post love it sadly

Heck did you see that wow has limited time store items now with hundreds online defending it because they think the store its what's need to keep the game online despite the $15 a month payment and m4 ownership.

I find in the end of this generation Microsoft will go the way of sega they might also just buy sony as everything sony except music/games is not making money they are a cheap buy for microsoft right now so we would just have 2 companies fighting in the gaming ring with papa os watching from the sidelines.

Great chatting 2 you may i recommend looking at rpgm games? they are out there even though i have a i9 4090 custom rig right now along with a ps5 i have been playing 4yr old games or rpgm stuff this year. Its funny i remember being a 2360/ps3 owner stacks of adventures now i am like well time to see what is in the past.

+ Show (1) more replyLast reply 12d ago
60°

Linux overtakes MacOS on Steam thanks to the Steam Deck and SteamOS

Despite an insurmountable lead for Windows, MacOS has been in second place. Thanks to the Steam Deck, Linux has overtaken Apple's OS on Steam.

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gamefreaks365.com
ocelot07257d ago

Cool love the steam deck. Hope valve return and make steam machines.

JEECE257d ago (Edited 257d ago )

If they did it right this time and have the same type of focus for that as they do Steam Deck, that would be awesome. The problem when they did it before is that they just sort of threw out the name "Steam Machines" and some hardware standards, and then never did anything else to cultivate it. If Valve actually made an official Steam Machine, I might actually be interested.

Christopher257d ago

Really just tells you how small the MacOS gaming market was even after all this time.

JEECE257d ago (Edited 257d ago )

Yeah about every 7-8 years one or two major titles will either get Mac ports or launch simultaneously on Mac and we'll get a wave of articles from the Apple-obsessed writers at various game sites about how Mac gaming is finally turning a corner, and then it never does.

Last year a few of the guys I play PC games with and I were trying to find a decent RTS game we could play with our friend who only has a Mac. He couldn't figure out why MS didn't want to prioritize porting recent Age of Empires games to Mac lol.

UltimateOwnage257d ago (Edited 257d ago )

That’s awesome, well deserved. I love my Steam Deck. Steam OS is fantastic at this point. I can do almost anything on Deck with desktop mode that I use my normal laptop for. Since launch it has constantly improved. One of my favorite devices ever

__SteakDeck__256d ago

I don’t know if you have tried the Rog Ally yet. But if you have, how would you compare it to the Steam Deck? People keep talking about how great it is. I know the Rog Ally is more powerful, but I think the Deck is more efficient and the better value.

50°

Morels: Homestead Established for PC VR

Morels: Homestead, a relaxing game in which you can create your own unique homestead, is available now for PC VR.

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xrsource.net