Collect-a-thons are not fun. Sorry, Banjo fans, but the start of that racing game thing Microsoft made was on the money.
Seriously though. DK64 is like a microcosm of game collecting in general. It’s really fun, but it goes fucking nowhere, and that feeling of, “Wait, why am I doing this?” haunts the whole game like a canker sore on the tip of your tongue.
The Never Yak recently had the idea that everyone who works with Nintendo Link should write a small piece on their favorite game soundtracks, and this is such a fun and eclectic collection.
Donkey Kong 64 had issues, but it did plenty right too. The time has come for a new 3D Donkey Kong platformer experience on Nintendo Switch.
Dk64 sucked. They should have kept all the old kongs and did away with that God awful rap. Puff daddy raps better than that.
Dear God, NO! This was the death of the Donkey Kong Country franchise for me.
Donkey Kong 64 world champion, Connor75, has made a name for himself setting world records, but there was one time he thought he was cursed! Learn more in this interview with Peterdea, an avid Donkey Kong 64 player himself.
So much wrong in this. Collectothons are so fun because they have a unique feeling of progression. Collecting items allows for the player to explore and in turn makes them want to explore more by collecting items. The feeling of adventure and the unique feel of progression is what makes it so good. The guy who wrote this sounds like one of those guys that when hates a game genera wants it to be something else. There are people who don't like rpg games, but at least they can appreciate why people find them so fun. The wrighter saying they were on the money with nuts and bolts is so insulting because nuts and bolts took away what people loved about collectothons. In turn if you say that, you are saying the way I am having fun in my video games is wrong. Who are you to tell me what is fun for me to play?
The people who have pushed Yooka-Laylee to a rousing success in funding, are saying you're wrong about collectathons not being fun.
Welcome to the minority opinion.
Enjoy your stay.
*drops mic, eats banana, walks out*
Someone don't get 3D platformers at all, and the game it's great, can't say the same about the article.
He is wrong ... both Banjo games are fun. Donkey Kong 64 is not.
DK64 took collecting to a whole another level when they made it multiple character and each character can only pick up items with their color.
That was beyond stupid game design and ruined the experience for a lot of people. Even if you enjoyed the game ... you have to admit that idea did not help the overall experience.