Is Episodic Gaming Ruining the Industry?
Publishers have recently been entering into the episodic game model, which is dividing a game into chapters and publishing them in a sequence over the course of a few months. This has become a phenomenon in the gaming industry, as the trend started out as a low-risk purchase alternative to AAA titles, which have been letting gamers down lately (Assassin’s Creed Unity, for example). But is it more dangerous than once thought?











