Kotaku:
"Speaking with Valve's Doug Lombardi earlier this week at E3, we got onto the topic of the upcoming Xbox Live Arcade version of Portal. I wanted to know what gamers could expect from the game and why Valve decided to tweak it for the XBLA release."
More after the jump.
Today, Portal with RTX is being upgraded with DLSS 4 with Multi Frame Generation, multiplying framerates, as well as the transformer model for Ray Reconstruction and DLAA, enabling even better image quality. Portal with RTX is also adding RTX Neural Radiance Cache (NRC), a neural shader that improves indirect lighting, as well as a bevy of performance optimizations.
A gameplay demo of the cancelled Portal prequel F-Stop using recreated assets features no portals, and a unique camera that duplicates items.
From GamesReviews:"Portal with RTX is a fresh look for the 2007 classic. But it's not easy to run, and the results may not impress everybody."
Valve: "We'll take it. We just hate the ps3 owners."
:(
That's really the best way to describe my feelings. The gameplay is very interesting and great... but without GlaDOS this is a fail for me. That's a huge part of what made it one of the most enjoyable games I've played this year.
As much as I love my PS3, I couldn't care less if this came to it or not. I just want to know why no PC?
the cake is still a lie? fool me once...
great, so basicly its just portal but on XBLA...
Il give it a miss, im fine with portal on my orange box PS3 version thanks, and before a dumbass bot tries to say anything, no, i have never had a problem with it :D
Tisnt worth adding points to my account to get portal still alive, just valve trying to make more money imo