Wasteland 2 Interview: Unity 5 and Developing for PS4/Xbox One

Wasteland 2 Interview: Unity 5 and Developing for PS4/Xbox One

Bigpappy|11 years ago|PC

It’s been a long journey for inXile Entertainment since it put Wasteland 2 up for crowd-funding all those years ago. No one really expected the enthusiasm that the Kickstarter would eventually receive, due in part to the old-school nature of the gameplay, but Wasteland 2 amassed over $2.9 million in funding when it was all said and done. Along with peers like Broken Age, Shadowrun Returns and Pillars of Eternity, it stands as a shining example of crowd-funded game development.

This year, inXile will be setting a new goal for Wasteland 2 as it not only brings the RPG to Xbox One and PS4 but completely remasters the game’s visuals using Unity 5. GamingBolt spoke to project lead Chris Keenan and lead engineer Dan Jenkins about the game’s release on Xbox One and PS4, the transition to Unity 5, other upcoming content and much more.

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