With the release of the last quarter’s Electronic Arts’ financial results, tehere's also an interesting detail about the split between old and new generation of consoles and more.
Today Electronic Arts CEO Andrew Wilson provided a look into his ideas for the use of generative AI in the company's development processes.
EA is still a shady shitty company even with or without the help of Skynet. All they will use AI for is new ways to milk loot boxes and come up with the same sports title with a different year on the label. They are one company I truly do hate with a passion. They single handedly ruined some great franchise with their death touch. ME, Dead Space, Alice Returns, Dante's Inferno.
EA layoffs followed by 'Generative AI to Drive Monetization'
I knew it. Wonder what AI salary looks like? Nothing.
And take away creativity, and people's jobs as we've been seeing. Got it.
No thanks. I want my games created by people, not AI.
EA doesn't want to lose their title of worst gaming company ever, always trying their best to remain the champs!
What's sad is that they have so much potential to be a decent publisher.
SSX Tricky / SSX 3
Def Jam Vendetta / Fight for New York
NBA Street
NFL Steet
Mirror's Edge
Bad Company
Burnout 3 / 4 / 5
Remember when EA used to be awesome? It's all over with now. Unpolished, if not out-right broken games these days. Endless monetization and gambling in their sports games, and let's not forget wasting hours of your life trying to unlock characters or equipment using "surprise boxes!"
Gareth, Justin, and JoeyZ look at Layoff news for EA and Sony and reasons behind the downturn in the industry and more.
EA CEO Andrew Wilson writes: "In this time of change, we expect these decisions to impact approximately 5 percent of our workforce. I understand this will create uncertainty and be challenging for many who have worked with such dedication and passion and have made important contributions to our company. While not every team will be impacted, this is the hardest part of these changes, and we have deeply considered every option to try and limit impacts to our teams. Our primary goal is to provide team members with opportunities to find new roles and paths to transition onto other projects. Where that’s not possible, we will support and work with each colleague with the utmost attention, care, and respect. Communicating these impacts has already begun and will be largely completed by early next quarter."
All the big ones doing the same stuff. Terrible. I just hope that all these people are able to get a new job as soon as possible, God know that it is horrible to be left jobless when you have your kids or your parents depending on your financial help
The point I feel is problematic about all of this is that focusing on Owned Ip means more sequels, remasters and more of what was selling last year.
A lot of gamers have moved on. New generations ports have been outselling the old ones. It's time for developers to move on and just focus on current generation.
It's a good thing that the last gen consoles allowed for an easy transition. Had it been a mass exodus of support from Microsoft and Sony with the PS3/Xbox 360. I believe people would had a bit more reluctance to move on. Clearly gamers/consumers are ready to move on. This holiday season is going to be interesting for platforms across the gaming spectrum.
Be a gamer...Not a Hater
No wonder DLC is pushed so much or is cut out from the main game.
"DLC and expansions are also shown as a big revenue source for Electronic Arts, amounting to about half of the revenue for packaged goods (that drop by 10% year over year), and twice as much the revenue from full game downloads.Electronic Arts, PS4, Xbox One"
EA seems to be back on top. I know a lot of people that moved from Activision games like Destiny and COD to FIFA and battlefield. Although, if Destiny had RAID matchmaking we'd probably mix that in with FIFA again...or it could be too late for Destiny, we stopped playing after our last failed pub crawl manual matchmaking disaster.