Fire Review | Gamegrin
GG:
Fire is a point-and-click adventure, like The Longest Journey or the aforementioned Monkey Island, but unlike these games, it barely gives any weight to the narrative. In this game, the narrative is purely contextual, to the point that each level, each with its own particular scenery, has little continuity with the next one. Our protagonist, the hearty Neanderthal Ungh, is expelled from his home tribe, and as anyone would, he adventures into the Neolithic wilderness. The beginning is a bit of a rocky start: we help Ungh get hold of a sinful-looking apple, which after being eaten makes him trip balls. This blazes a trail on which he must catch funny-looking fireflies that warp him into each next world.











