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120°

Steam For-Profit Mod System Fallout Grows & It’s Going to Get Worse

Community fallout from the Steam Workshop's new for-profit mod system has already started. Even worse is controversy over who owns the content has kicked off and Valve appears unprepared.

These problems are popping up only a few short days after the program was started. This new program is bound to keep creating them, so how is Valve going to deal with them? The way things look now the for-profit mod system is going to keep getting worse and Valve will be left playing catchup.

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geeksnack.com
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Community3719d ago
Minimoth3719d ago

Mods are one of the biggest benefits of being a PC gamer. The backlash for this is just the beginning I'm sure.

3719d ago Replies(5)
-Foxtrot3719d ago

Well there goes my dream that one day consoles would allow you to play on mods created for these games. Imagine playing on mods for Fallout 4 when it came out...you know how much replay value you'd get for it.

rainslacker3719d ago

I think it actually increases the chance that it could happen. If there is a viable revenue stream which requires no actual work on the publishers part, why would they be stupid enough to not want it?

I think if any console makers could make modding available without compromising their system's security, then they will quickly become much more appealing.

The real reason mods aren't available on consoles, beyond the hardware concerns, is that it actually can compromise the sales of official DLC, or future content from a particular developer. There are some other minor issues to contend with, but publishers mostly don't want to compete with free content.

Raider693719d ago Show
OrangePowerz3719d ago

I was in favor of having people sell their mods, but I was foolish and expected Valve to do that because they realized how much work people put into making mods. Given what percentage of the share Valve takes it`s clear I was wrong and they don`t do it because of how much work modders put into making mods, but instead just to line their pockets.

I fully expected Valve to get some money from it and also that the game Publisher would get some money, but that money split up is just ridiculous and unless the modders set the price high they won`t really get anything out of it given with how little they are left after Valve takes their share.

They also didn`t put anything into place for making sure sold mods don`t contain copyright material instead they let the community do the work that Valve should be doing.

Like the Steam machine this is a haphazard thing that was quickly thrown together without really thinking and planning anything or having answers ready for the questions that people will ask.

Fireseed3719d ago

I'm very much in favor for the ability to charge for mods, but I completely agree. The profit margin needs to be reversed, and Valve needs to step in and do some verification. But then again verification is ALWAYS been Steams biggest issue. Just look at Greenlight. Letting the community do what should be Valves job.

TeamLeaptrade3719d ago

I think charging for mods is fine too. I agree 100% that the split pay is not right. I personally think the mod revenue should go to the actual maker of the mod. I understand why someone the developer of the game would get some of that profit I suppose, but I still feel that's a bit wrong. Aren't most of the mods priced fairly low anyways?

eldingo3719d ago (Edited 3719d ago )

to be fair valve takes 30% of all mods by default anything higher than that is the punlishers cut bethesda helped kick off this shitstorm by taking 45% of the profit upping it to 75% im not triyn to excuse valve just give proper context into why its not all their fault only most of it.

GreetingsfromCanada3719d ago

I don't care if mods cost money, it's the creators right. My problem is they only receive 25%

Peace_Love_and_FPS3719d ago (Edited 3719d ago )

I think a more passive role by steam would have worked better. Allowing modders to either:

a) Charge their own rate with say 50% going to the publisher
b) Donate/name your price system keeping that 50% rule
c) Free, as it always has been.

Theres no reason whatsoever Valve's middleman cost should be 50%. If anything that should be the publisher because it is their product, but regardless, Valve did not help create the game nor the mod but they wmake the most out of it. Wrong.

Off-topic: Greetings, fellow Canadian :) Go, Flames, Go. F*** the Ka-Shmucks! (hopefully you're not from BC)

Nio-Nai3719d ago

Valve doesn't get 75%, They get 30% and Beth gets 45%..

Valve runs the servers, hosts the game and hosts the mods, as well as advertises the mods.

I think that's pretty damn fair considering the low quality of most mods.

http://www.forbes.com/sites...

80°

Valve Makes Up for Steam Deck Repair Delay by Gifting Free Game

Valve gave a user Clair Obscur: Expedition 33 for free as compensation for the long wait during their Steam Deck repair.

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UltimateOwnage44d ago

I had a similar experience when I initially pre-ordered my Deck. There was an issue during shipping and they offered me a customer service perk for the hassle and let me pick any game on Steam. It was super nice of them. I got a copy of Rime.

26d ago
110°

Capcom Cracks Down on Modders, Reveals Anti-Cheat Patent for Monster Hunter Wilds

MHHQ - Capcom has issued an anti-cheat patent aimed at detecting and stopping game data tampering during Monster Hunter Wilds multiplayer hunts.

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250°

89 million Steam account details allegedly leaked, but no one seems to know how

A LinkedIn post from Underdark AI made the discovery, stating that datasets are being sold for over $5,000 on a known black market forum.

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Cockney47d ago

Biggest hack in gaming history if true

Christopher47d ago

No personal details, mostly account names, no passwords. Likely would need other account leaks to hope that someone reuses a password with a similar account name on another already leaked service. While a lot of users, the data is useless. Kind of notably by the $5k request for the data.

FinalFantasyFanatic45d ago

Plus, if you have 2FA enabled, then you were at zero risk anyway, from what I've read, Steam isn't even recommending password changes as it's apparently unnecessary.

VariantAEC41d ago

@Christopher
Where are you getting that from?
The linked article above says, "The seller claims this is a “fresh” leak and says it includes usernames, passwords, two-factor SMS logs, message contents, metadata, delivery status, and other sensitive details." Which sure sounds like they might have a lot of other information. If this leak is legitimate I better stop hearing people falsely say PSN is the worst secured digital storefront (even though that hasn't been true for a very long time with far larger data breaches since 2011 all over the world including the Equifax breach which was several times larger).

VariantAEC41d ago

@FinalFantasyFanatic
That seems true only if you use Steam Guard. If you opted for T2A via SMS the article suggests it's time to make the switch to Steam Guard and of course change your password.

Christopher41d ago (Edited 41d ago )

From the credit URL: https://x.com/MellowOnline1...

The article doesn't do a good job of going into the updated detail, they just mention part of it.

Just because the seller claims something, doesn't make it true. If it truly contained that data, it would be worth way more than just $5k. SMS systems don't rely on getting passwords for accounts they're sending an SMS to, just the username, phone number, and timestamp info.

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Profchaos46d ago (Edited 46d ago )

You don't remember the psn hack I take it

Cockney45d ago

I do remember it being 77 million, thats why I made my comment

BlueDaBaDee46d ago

Update:
"Valve has now confirmed that “this was NOT a breach of Steam systems” and users do not need to change their passwords as a result. However, it continues to recommend that you set up the Steam Mobile authenticator for extra security."

https://store.steampowered....

Fishy Fingers46d ago

Shame. I liked the idea someone paid 5 grand just for my silly steam name.

DivineHand12546d ago

The government needs a taskforce with serious fundung that can opporate across borders to go after cyber criminals.

It is getting out of hand and it is the regular citizens of the world that suffer the consequences of these hacks and breaches.

My fear is that if left unchecked, state sponsored hackers from corrupt or governents under sections may use this as a method of raising revenue at the expense of everyone else.

Fishy Fingers46d ago

Bro teeing up a Mission Impossible movie.

ZeekQuattro46d ago

Not in this administration. If anything hes been dissolving existing task forces meant to protect consumers.

Amplitude46d ago (Edited 46d ago )

Why? They’d just use the funding to funnel hundred of millions of dollars into fake NGOs that then funnel it into democrat pockets while doing zero cyber criminal defence work.

Then if anybody tried to defund them it’d be a whole thing with the mainstream media claiming that there will be endless cyber attacks. NGOs would then fund protest groups to attack anybody that supports defunding the government’s cyber attack defence branch and then it would turn out it was also being used to stabilize or destabilize governments in other countries and overthrow elections to benefit America. Which is fine until they start using it on us again.

Let’s just not. Private companies who know what they’re doing (Valve) can deal with it

RIP USAID. God bless

Profchaos46d ago (Edited 46d ago )

It's not a may use this not we know state sponsored attacks do this already.

It's a global problem you couldn't have one government playing world police it would require joint collaboration with foreign governments and the problem is many laws have not kept pace with advancement of technology.

even then it's hard to say with certainty if an attack was a state sponsored attacks or a cybercriminal group operating outside of governments

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pwnmaster300046d ago

remember when certain groups were saying PC gamers don’t want other subscriptions because it was not safe and steam was the spot lol.

Shiore2u46d ago ShowReplies(6)
badz14946d ago

it's time to riot, right, pc gamers??

pwnmaster300046d ago

Be careful, PC gamers are the most touchy out of the gamers lol

staticall45d ago

@badz149
@pwnmaster3000
Have you guys actually read what was «leaked»? It was SMS messages from 3rd party provider (not from Steam itself) with one-time 2FA codes (that are active for 15 minutes). No Steam account details, access to an account or any of that jazz.

Let me quote official Steam response:
«The leak consisted of older text messages that included one-time codes that were only valid for 15-minute time frames and the phone numbers they were sent to. The leaked data did not associate the phone numbers with a Steam account, password information, payment information or other personal data. Old text messages cannot be used to breach the security of your Steam account, and whenever a code is used to change your Steam email or password using SMS, you will receive a confirmation via email and/or Steam secure messages.»
Source: https://store.steampowered....

The only bad thing about this is the phone numbers. But while that sucks, attacker doesn't know which Steam account this phone number belongs to. IMO, the only thing people should be rioting about is how unprotected the SMS are and the 3rd party service that was used by Steam. I'm all for punishing people who screwed up and/or lacked the security. But this is not it.

FinalFantasyFanatic45d ago

Why riot? They have nothing of value, can't even steal an account with the details they have, they would have to attempt a brute force attack, you can already do that with a Steam user's account name (or any account on any site) if you really wanted to spend the time and processing power to do it.

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