MMGN: Ahead of GameLoading's release today we caught up with Lester Francois to see how the film has evolved since it began life on Kickstarter, and what he hopes it will achieve now that several years of work is out there for global public consumption.
There are a number of issues that arise whenever games decide to announce early so let's go over some of them to find out why this is a bad practice.
To be honest I'd rather know stuff is in the works but other ppl throw fits over it so it's whatever
Yeah. Fallout 4 announcement was great. Announced during the summer and it came out fall of the same year.
The same thing happened with Witchbrook, its been multiple years and nothing. No updates at all, really. It's nice to know something is coming, but waiting for 5+ years for info isn't really fun
Ikr I agree tho, in the ps360 era games were shown in trailers and they'd release within a couple months, plus cutscene trailers are so days of the old I don't get hyped off of that, they used to show gameplay footage, screenshots in the game informer magazines they had confidence back then creativity was at a all time high folks weren't copying souls games like that or call of duty, nowadays we get shhi like 2023/2024 trailer with a damn fall 2026 type of release day like really bruh tf by time that come out yall sure ya gone get sales from folks who been waiting that long, that's a huge risk doing that cause people lose interest
We have the ten finalists for Develop:Brighton’s Indie Showcase competition right here, so take a look ahead of the event next month.
Headquartered in Poland, Elsewhere Entertainment — an all-new internal studio at Activision — is working on a new “narrative-based and genre-defining AAA franchise.” Elsewhere includes developers credited on The Last of Us, Uncharted, Destiny, Cyberpunk, and more. Activision’s new studio announcement comes just a week after its parent company, Microsoft, closed three Bethesda studios. It also follows job postings about a new Activision IP.
The game industry confuses, closing down proven studios only open a new studio?
I think this is just a publicity stunt and that this studio never actually produces a game. Someone at Microsoft was like were getting cooked in the media after they closed these studios and they came up with a plan to create some dummy studio someplace outside of the reach of the English speaking presses reach to distract people.
"Oh hey we're not closing studios we're actually creating studios"
And of course what are they working on... the type of game that gets the most popular public perception a narrative driven story based game... ya know not the thing Activision and Microsoft are known for.