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Deus Ex: Mankind Divided’s Main Character Is Fully Mo-Capped

Gravely voiced Adam Jensen to benefit from full performance capture in Deus Ex: Mankind Divided.

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BrianSharon1307d ago

But, we didn't ask for this.

Kal0psia1307d ago

Wonder how they'll pull this off if it's full mocap animations for takedowns? Also considering that it's an RPG? hmmm...

RocketScienceLvlStuf1307d ago (Edited 1307d ago )

This is mostly played from a first person perspective. So i'm guessing the performance capture will be for the third person takedowns as well as sticking to cover and using other augmentations.

Loved Human revolution. I hope they take everything they learned and make it even better.

BrianSharon1307d ago (Edited 1307d ago )

You're probably right. Either way, it seems like it will help the game bridge the uncanny valley.

Godz Kastro1307d ago

ISNT THIS AN FPS? Why would it matter much?

BrianSharon1307d ago

It's not necessarily classified as a FPS, technically - plus there are many third person sections. During the stealth portions and the take downs, there's a clear image of Jensen - as well as in the game's many cutscenes.

Godz Kastro1307d ago

oh ok, im interested in this. heard the last one was great.

WizzroSupreme1307d ago

Deus Ex sure needed full mo-cap. Glad it's getting it. I can only imagine what it'll do for its awesome graphics.

G3n3raL861307d ago

Mo-cap is the least thing that i'm expecting from MD. I want clever level design, smart A.I., replayability and other things that made HR a diamond:)

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