40°

PSGamecast 11 – James Marsden / David Jaffe / LEGO Dimensions / Daredevil

PSGamer: This week we speak to Futurlab director James Marsden about the success of Velocity 2X, the future of the franchise and his new relationship with Sierra. We also get his opinions on the latest news of the week. We also speak to Twisted Metal and Drawn to Death creator, the legendary David Jaffe about his vast catalogue, Drawn to Death and what’s coming in terms of DLC for the game.

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psgamer.co.uk
360°

God Of War Creator Thinks That The Character Of Kratos Took A Wrong Turn

Terri writes: "In a recent video released by the creator of the God of War series, David Jaffe, we can see that Jaffe is not fond of the direction PlayStation took regarding the franchise, and in particular, Kratos himself."

SinisterMister120d ago

Well, I personally think that Santa Monica did an absolutely phenomenal job with Kratos, showcasing insane character development in all the right ways.

Jin_Sakai120d ago

I disagree. God of War went from a brutal action game where Kratos was slaying gods to a boring father figure. God of War 3 was my favorite in the series.

Christopher120d ago

I much prefer the focused and purposeful with reason Kratos who still gets into brutal combat and still has to kill gods even though he tries not to. Past Kratos was just anger personified and did nothing but subvert any expectations of him being something else other than just rage.

darthv72119d ago

2 is still my favorite. Everything about that game is top shelf design. the scale and scope of things like fighting the colossus of rhodes to awakening the steeds of time... just epic. 3 was good, but 2 is the high point of the original trilogy (for me).

The direction santa monica took for the reboot was less GoW (god of war) and more GoW (gears of war). The whole 3rd person perspective, having a partner (even if its his son), and lack of verticality with no more jumping and creating crazy areal combos... it was difficult to come to terms with but i managed. the story was good though, but i still give the nod to greek mythology over norse (and likely egyptian if that is where they go next).

frostypants119d ago

I can see it either way. I agree that the series now has nothing in common with the original beyond superficial character appearances and general setting. They sort of used the IP to sell an entirely different style of game. That said the new games are well made in their own right.

VivaLaManual119d ago

Yes. The game grew and stopped being one dimensional. What a shame....

DarXyde119d ago

I don't even think Jaffe really understood Kratos, despite creating him. Or rather, he doesn't seem to understand how he created the fertile ground for this kind of character development arc.

He was always a warrior, but he had a very human element since day one. He had a chance to protect his family again in God of War I and Ares took them away... Again. He knows he can't get them back and moved forward as the new God of War. Fast forward, the Gods betrayed him (though he was still sympathetic to Athena at the time). Eventually, he waged war with Olympus.

He was part of the pantheon and that would've been the entirety of his story arc where he oversaw war for all time.

But the truth this, Kratos has changed, but he largely remained the same. His two constants were always pride in his family and revenge against those who have wronged him. You take those two together (a threat to his family and Gods looking to kill him) and the direction he's taken is pretty congruent with who Kratos always has been. I guess you can say Kratos would just be a merciless monster for the sake of it, but the old games never explore present aspects of the character (e.g., what kind of father Kratos was). We got a look at that, and with a boy, no less.

I find the franchise did well to age with the audience. I was an angry teen when the original came out. Now I'm kinda mellowed out with a family and I just get it.

I think it did an excellent job of connecting with the audience as we grew up. It's a bit like Toy Story in that regard.

Monstieur119d ago (Edited 119d ago )

Agree. I liked GoW 3 the best as well. There weren't enough unique boss fights in the reboot.

Crows90119d ago (Edited 119d ago )

Well he aged considerably. Define boring father figure exactly? Maybe your father was boring but don't put that blame on others.

As far as slaying gods ...you're right ...he went from god slaying to....hmmm god slaying.

The newer Kratos matured with the audience. They could have just kept doing the same game over and over but they saw it getting stale so they had to switch the formula...they did so incredibly well.

SinisterMister119d ago

While God of War 3 is undoubtedly excellent in its own manner, the "boring father figure" part is something I don't agree with. For starters, if the situation calls for it, the old Kratos is back on camera, like when he fights against a particular Aesir god in Ragnarok.

tombfan118d ago

He achieved his goal... he actually got the revenge he was so desperately needing and in the end what? It'd be terrible character development if he would just go to another mythology to kill more gods just for the sake of they being gods. They actually gave them a meaning in life, and even better, they got an amazing idea of how to create a new game with actual bealavility and a plot, not just merciless kill.

+ Show (6) more repliesLast reply 118d ago
savedsynner119d ago

Agree 100% Kratos had about an inch of depth before the norse version. Now he feels like a real character, a real dad, with real reactions based on his experiences.

gold_drake120d ago

i think they did a fantastic job with Kratos.

Snookies12120d ago

Wasn't Jaffe the one who got stuck on something easy in Metroid Dread and started bashing the game because of it? From what I played of GoW 2018, they actually gave Kratos some much-needed depth. I definitely plan to finally go through the newer entries once my PS5 comes in.

tombfan118d ago

Jaffe got stuck with his young mind thinking and it really showed with his latest attempt in gaming "Drawn to Death" it was like a teenage dream that became true and also, sucked.

Christopher120d ago

This whole video was essentially him finding comments to back up his own opinion. "It looks like a lot of people think..."

Yeah, well what do the review scores, sales, user scores, and completion rates on the last two say? Anything on that?

Reaper22_119d ago

Nothing wrong with his opinion. He created it so he's earned the right to criticize. Review scores and sales have nothing to do with it. It's success was never in question.

Christopher119d ago

You should probably read the first part of my comment. He's cherry picking opinions to support his but ignoring the plethora of other opinions.

Yeah, he's allowed his opinion, but his arguing method is to act like people just agree with him and not the diverse opinions out there on the subject.

-Foxtrot120d ago (Edited 120d ago )

People won’t like it I know but he’s entitled to his opinion being the games creator

I totally disagree but it’s not going to ruin the game for us who do like it

purple101120d ago

Yeh I may or may not disagree but he created the original and without him we would have no god of war, (or maybe one that wasn’t as good). So he can say what he wants in my books

Last I heard of him he made a black ad white game with a weird sketch art style. Similar to Sega Madworld

Haven’t heard from him since
Shame

itBourne119d ago

Drawn to Death, yeh, played it at the Playstation experience, it was quite fun, an old school arena shooter. Then it came out, and everyone died quicker, so strafe battles gone. It essentially turned into die, insta spawn, use ult, get a kill, they insta spawn, ult you, you die, and just repeat that loop lmao, its was terrible.

Christopher119d ago

I just have a problem with him saying they shouldn't have called it God of War because his opinion doesn't align with theirs on the future of the IP. That part I felt was pointedly petty.

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60°

Step Aside MultiVersus, Lego Dimensions Is The Better Warner Bros. Crossover Game

DualShockers Writes :It's not the best of times to be a MultiVersus fan. Following a 99% player base drop over the course of eight months, the game's online features will soon be shutting down to allow Player First Games to get a full release ready for 2024. It's not quite died in the way I thought it might, but it's certainly entering a period of stasis that I don't think it would undergo if there hadn't been such a mass exodus."

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dualshockers.com
120°

The 5 best Simpsons games, ranked

From the classic arcade game to their appearance in Lego Dimensions, The Simpsons has a storied history in gaming.

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doublexp.com
Orchard673d ago

Hit & Run is the best. We totally need a remake... or even a back compat release.

Orchard673d ago

I'd be down for either :)

RedDevils672d ago

I like the old Simpsons cast more.

Number1TailzFan673d ago

No Virtual Springfield? Though tbf it was more of an experience than a game, even though it did have some little gameplay in some parts. Fun for fans though.

Hit & Run was great, my only complaint would be that Homer didn't have enough missions, the game could've been a bit longer and bigger.

NecrumOddBoy673d ago

This! Virtual Springfield is hands down the best Simpsons game. Such love and a modern take on that (in VR) would really bring the 35 years of Simpson-mania together in one massive package. I would love this!

-Hermit-672d ago

Homer didn't have enough missions? What do you mean? Homer and Bart were the only 2 characters that got 2 levels each.

Venoxn4g673d ago

I myself liked the DS version of the Simpsons game much more than the one on main consoles, it was a proper 2D platformer game, I recommend.

chicken_in_the_corn673d ago

Hit & Run is in dire need of a sequel. They could do so much more with the upgraded tech.

-Hermit-672d ago

15 years without a single Simpsons game now because it's in the hands of one of the worst companies, EA. A license in the hands of one of the worst companies and look what they have done to it. They have effectively killed it to make money off that crappy mobile game.

brewin672d ago

Im with you, I hate when companies effectively kill off a franchise like that. They could have done anything with the license and they did THAT?! 🤦🤷

brewin672d ago

My dream would be for Volition to use the Saints Row engine for a Simpsons open world game. Would be awesome!

brewin672d ago

Hit and Run was by far my favorite, even though I loved the Simpsons Arcade. I even had the full old school cabinet in my house at one point! A video store in my town went out of business the guy sold me the arcade unit for $50 😳 I couldn't say no! Good times.

I totally wish we could get a new Hit and Run sequel or similar open world GTA style Simpsons game. I loved exploring the iconic places in game. I'm so glad I live near Universal Orlando, the Simpsons themed parts of the town are amazingly detailed and fun to be around, even if the rides suck.