Baden of WGB: "I wasn’t exactly very impressed with Battlefield: Hardline’s singleplayer campaign. The first half was interesting, focusing on relatively down-to-Earth cop-based action, but the second half completely went off the rails, attempting to emulate Call of Duty by somehow fitting in a tank, a bloody stupid elevator scene and a helicopter which inexplicably flies through a firework display so that it can conveniently snag your zipline wire. Talk about a jarring shift in tone."
Battlefield veteran developer Thaddeus Sasser reveals a cut Segway vehicle from Hardline because it became way too powerful.
Marvel Rivals game director and Battlefield Hardline multiplayer lead Thaddeus Sasser wishes gamers played the latter's DLC expansions.
This was one of my harder platinums to get, mainly because the game was the beginning of the Battlefield decline, this game was horrible.
DLC for shooters generally splits the player-base between ‘haves’ and ‘have nots’, and it often means that servers became less populated and as a result, many dropped the game completely once that happened …
Yeah, kind of ironic isn't it. If they had released it a year later with the DLC part of the base experience, it would have gotten a bigger audience.
Multiplayer design lead Thaddeus Sasser reveals that Battlefield Hardline 2 was never going to happen after the backlash of the first.
Hardline at least tried to mix things up for the first time in a while. This was pretty much the nail in the coffin for Visceral though.
Hardline was fun af, nice size areas to get around in. Got a good 10 hours out of it because I took my time much as I can. Sucha good story and atmosphere
I didn't even know this was something that had been requested. A new Bad Company, oh hell yeah. Hardline? Not so much.
Hardline was great for what it was and it had the best MP mode with the moving hardpoints, if you havnt played it the hard points to capture were vehicles, with points earned for how long you are in one, so its this huge mash up of ground warfare and taking out vehicles and getting in one and tearing ass trying not to get blown up...was awesome.
I like the direction the campaign took in the second half. Though still being able to arrest people made no sense.
I think its a matter of two great ideas fighting each other. Hardline started off as a TV show but then halfway through decided to be an action movie.
Both great ideas and both done well but tbh I don't think they mixed well.
I would have personally rather they kept the show style and that way the DLC could have included tv show episodes.