Decay: The Mare Review | Gamegrin
GG:
“What is a friend?” asks Decay: The Mare. When I started the game and saw this question, which is made explicit in its second and third episode, I was really excited and intrigued by every connotation that it could entail. Particularly, after playing the first episode, I started wondering about how this game was going to treat friendly characters, about the futility of the word ‘friend’ in videogames and how it may affect our daily lives. I also wondered if the game was going to be a study on the nature of friendship or its fickleness. It surprisingly does, more or less. Decay: The Mare is better seen as a piece about human drives, both friendly and aggressive, than as a terrifying and butt-tightening experience. It advertises itself as a horror-based game, when it is not. In fact, everything that is supposed to be horror-y just fails miserably.











