Ghost Recon: Phantoms Patch 1.3.5 Issue Preventing Weapons from Firing

Ghost Recon: Phantoms Patch 1.3.5 Issue Preventing Weapons from Firing

mattyblog|11 years ago|Dev

Ubisoft Singapore have announced that they are aware of bug in Ghost Recon: Phantoms, that was introduced in Patch 1.3.5 and is occasionally prevents certain players from firing their weapons. Players who face FPS fluctuations will potentially encounter the issue more often, so the developer recommends shutting down other programs running in the background, not use other 3rd party software like Fraps which could affect your FPS and/or toggling Vsync and window mode options.

They said that they are now working on a solution and that they will be hot-fixing the game during an emergency maintenance session on Monday 6th April 2015, but in the meantime, the best workaround for this bug is to walk up to a wall/cover to trigger the weapon up/down state, which should allow players to fire again.

Patch 1.3.5 includes five new beta maps, which you can find screenshots of here, as well as updated versions of seven other maps. The new maps are called Airport, Mansion, Bazaar, Moonlight and Raven Watch, while the updated maps are called Rig, Rooftop, Attica, Subpen, Nukes, The Gallery and Tomsk.

Read Full Story >> www.hybridgames.co.uk