Scott Russell writes: "Slender: The Arrival provides a genuinely harrowing horror experience that adds a bit more variation to the repetitive formula of the original title. It may be able to cause cold sweats, and perhaps even a few heart palpitations here and there, but old Slendy's scary adventure is often marred by some clunky controls, ugly environments and one mission in particular that is frankly awful."
Beware the Slender Man, as the VR port of Slender: The Arrival steps onto Meta Quest, PSVR 2 and PCVR headsets this Spring.
VGChartz's Lee Mehr: "Slender: The Arrival is a frustrating horror game in that it's easy to complement specific elements while disliking the core conceit. I may have found Slender's origins to be flawed from the start, yet I'm also left commending a full-fledged game rising out of creepy pasta threads. If nothing else, it's a sign of earnest appreciation from unexpected source material. But when I feel more legitimate tension from linear sections than repeated trial-and-error collecting bits – i.e. the series' main identity – I can't help but feel something is fundamentally lacking. The 10th Anniversary Update showcases Blue Isle's sedulous care in honoring the past, but it's nevertheless tainted by a game trying to pad out a one-trick pony."
Kind of a shame how quickly this game fell off after it's popularity. It even got a movie faster than any other horror game of the last decade. Still an interesting concept and design for the cryptid.
Overpriced imo. I bought the OG for like $2 lol! No co-op til next year either I believe.
WTMG's Leo Faria: "This brand new 10th anniversary remake of Slender: The Arrival might be an impressive visual overhaul of what was once a cheap-looking horror game, but at its core, it’s still the same janky and frustrating walking simulator released ten years ago. It may be a cult hit in the horror gaming community, but I didn’t find it very scary, nor compelling. I will give Blue Isle Studios credit for showcasing what Unreal 5 can provide to smaller games and teams, but sadly, mechanic-wise, nothing else of importance has been added. If you haven’t liked Slender: The Arrival back then, I doubt this overhaul will convince you otherwise."