Independent developer MADE GmbH have announced that their ID@Xbox zombie slice-em-up, Slice Zombies For Kinect, has passed certification. This means we should expect them to announce a release date in the not too distant future and judging by their latest blog post it’s possibly going to be released on Xbox One in May.
Game Rant speaks with ID@Xbox director Guy Richards about its continued work with independent developers and the overall growth of the program.
The fact is that of the 4 major players Nintendo, PlayStation, Steam and Xbox they sell by far the least of them, as well as fund the least projects compared to Nintendo and PlayStation.
And they brag about paying the devs as if they are doing them a favor by paying their bills owed to the devs and of course lets not talk about the 30% they take off the top. It's the devs supporting them, not the other way around, no other company would talk about it like this.
It's just self aggrandizement, it's super disrespectful to the devs and everyone involved.
2023 marks the 10-year anniversary of the ID@Xbox indie publishing program. The program has helped bring over 3,000 games to Xbox, and paid out more than $4 billion to developers. Director of ID@Xbox Chris Charla looks back at the last decade – and looks forward to what’s still to come.
Xbox Wire: "It’s summer time and we’ve got another scorching hot line-up of game demos ready just for you! This will be our third ID@Xbox Summer Game Fest Demo event as part of Geoff Keighley’s Summer Game Fest promotion. Starting June 21st and running through June 27th, you’ll be able to play over 30 demos of upcoming unreleased games for Xbox Series X|S and Xbox One!"
Some of the ones they showed last year ended up being bangers.
Hoping the same this year. Broken Pieces has me interested.
Has anyone heard how much this is going for? Just bought fruit ninja kinect but if there is one thing my 4 year old likes slicing more than fruit it's zombies. Hopefully it's not more than 10 dollars.
Hi there, I am one of the two devs of the title :) Just wanted to chime in here, to answer the question. Unfortunately we don't know the store price yet, same as with the release date. But we do know that we don't want to go above 10$, we'd love to even make it cheaper - but it would be awesome if we'd earn enough to continue making games.