40°
7.0

Battlefield Hardline Review: Cops, Robbers & Total Mayhem | XB1

XB1:
Hardline is at its best when it isn’t being forced to fit inside the decaying Battlefield structure. As a franchise, Battlefield has happily sacrificed any hint of humility or poignancy in favour of roller-coasting you through ludicrous firefights and QTE driven set pieces. It’s grown tiresome, which EA has clearly recognised as Hardline represents something of a shift in priorities for the flagship shooter.

140°

Battlefield veteran reveals hilarious vehicle that had to be axed, it was impossible to balance

Battlefield veteran developer Thaddeus Sasser reveals a cut Segway vehicle from Hardline because it became way too powerful.

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videogamer.com
XiNatsuDragnel198d ago

Hardline fans mod that vehicle back in

rlow1197d ago

Mowing down people up and down the escalators……priceless, lol

DaniMacYo197d ago

Haha that would have been hilarious fun. Wish we got some footage though. 🤣

196d ago
110°

Battlefield Hardline designer wishes gamers played its DLC as Visceral “mastered the craft”

Marvel Rivals game director and Battlefield Hardline multiplayer lead Thaddeus Sasser wishes gamers played the latter's DLC expansions.

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videogamer.com
C-H-E-F202d ago

This was one of my harder platinums to get, mainly because the game was the beginning of the Battlefield decline, this game was horrible.

Yi-Long202d ago

DLC for shooters generally splits the player-base between ‘haves’ and ‘have nots’, and it often means that servers became less populated and as a result, many dropped the game completely once that happened …

myDorazio202d ago

Yeah, kind of ironic isn't it. If they had released it a year later with the DLC part of the base experience, it would have gotten a bigger audience.

190°

There’s “no way” EA was going to release Battlefield Hardline 2, reveals multiplayer lead

Multiplayer design lead Thaddeus Sasser reveals that Battlefield Hardline 2 was never going to happen after the backlash of the first.

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videogamer.com
TheNamelessOne208d ago

Hardline at least tried to mix things up for the first time in a while. This was pretty much the nail in the coffin for Visceral though.

MDTunkown208d ago

The map were to small for a lot of ideas, riding around two streets was stupid

Cacabunga207d ago

Yet another great decision made by EA. They really know what they’re doing

just_looken208d ago (Edited 208d ago )

The vip mode was a great idea but the whole game had that need more time in the oven feeling. My only big issue with hardline as a whole was the smgs.

But vip plus c4 classic
https://www.youtube.com/wat...

Classic mp hardline video of someone actually using a mic in game very rare too see this today
https://www.youtube.com/wat...

Heck games launch without voip today

GAMERJET208d ago

Hardline was my favorite Battlefield.

Demetrius208d ago

Hardline was fun af, nice size areas to get around in. Got a good 10 hours out of it because I took my time much as I can. Sucha good story and atmosphere

RavenWolfx208d ago

I didn't even know this was something that had been requested. A new Bad Company, oh hell yeah. Hardline? Not so much.

HyperMoused208d ago

Hardline was great for what it was and it had the best MP mode with the moving hardpoints, if you havnt played it the hard points to capture were vehicles, with points earned for how long you are in one, so its this huge mash up of ground warfare and taking out vehicles and getting in one and tearing ass trying not to get blown up...was awesome.

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