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100°
9.5

Ori and the Blind Forest Review - Eat Your Heart Out, Nintendo | PlayerEssence

Jason from PlayerEssence had his eye on this game since he first saw it, mostly because he liked the artstyle and it looked fun. Did Microsoft Studios pick this game up knowing it would become something more?

Not only that, "Microsoft" and "artistic" aren't normally associated, but did they just publish a work of art that rivals even Nintendo?

Enjoy!

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breakpad3713d ago (Edited 3713d ago )

Ori has still long way to traverse until they see Nintendo's butt

StrayaKNT3713d ago

Little do you know dude, little do you know.. I can bet one thing, if this was a Nintendo exclusive it would be sitting on 98 on metacritic and win goty for sure.

PygmelionHunter3713d ago

Doesn't work like that, man. There's plenty of Nintendo franchises or Nintendo exclusives that wish they got the scores Ori is getting. Recent example: Kirby and the Rainbow Curse.

I'd say that a Metascore of 88 is really, really good for a new game/franchise.

PygmelionHunter3713d ago

Don't mind the headline. It's obvious flamebait.

Though I'm still soooo jealous of Xbox and PC gamers for this game! Seriously, I wish they ported it over to Nintendo's or Sony's consoles. Heck, I'm willing to beg for a port on portable consoles XD

pivotplease3713d ago

I'll beg with you. My Xbox friend won't buy it. Says he's sick of platformers. He's looking into getting Hardline instead. I know... What a fool.

DemonSlayer4203713d ago

This game is way too hard and you get stuck way too easy. I don't recommend it.

PygmelionHunter3713d ago

@DemonSlayer420
You should work at IGN. They'd hire you quickly XD

Rudeness aside, those were the same criticisms Demon's Souls and DKC: Returns got and they are both some of my favorite games from last gen.

Khajiit863713d ago

@DemonSlayer

I just hate how game saves work, Ill forget to save and play a half hour then die, and then I dont feel like redoing everything so I just shut it off for another day. The game is really good and I recommend it.

If you guys like this game and missed Child of Light then get on it after you are done with Ori, Child of Light is just as beautiful.

+ Show (1) more replyLast reply 3713d ago
AsheXII3713d ago

Well its true, Nintendo has made a 2D game of this caliber in a looooong time.

higgins783713d ago

Yes, perhaps. Nintendo's focus isn't so much on 2D nowadays being a good reason. Seriously, Ori looks beautiful, from all accounts it plays just as well. If however it isn't quickly forgotten about and discarded in less than 6 months I'll eat my hate. Nintendo's efforts you'll notice are never as easily brushed aside...keepers!

pivotplease3713d ago

People say that but I can go back and play games like Halo 2, Shadow of the Colossus/Ico, and plenty of other games. I'm too lazy to go on. Nintendo isn't the only one. Even just looking at last generation, there were far more timeless, artistic games on the ps3 than the Wii. I'd argue Flower and Journey were two of the best games in this category.

maybelovehate3713d ago

If Ori had been released last year it would have been my GOTY. So far it is my frontrunner for 2015. A very special game. I would argue that it is possibly the greatest 2d platformer I have ever played.

Kingdomcome2473713d ago

I find myself feeling the same way. It nailed everything for me.

remixx1163713d ago

It sucks that indies are doing all the innovating and creative approaches nowadays, more like eat your heart out AAAs.

Tedakin3713d ago

That's how it works with movies too. Notice how most big budget, bit releases are horrible, and the best movies are smaller like Birdman? Look at the horror genre. The big horror releases are crap like Paranormal Activity 5. The indie horror movies like the Babadook and Starry Eyes are the real breakthrough movies.

maybelovehate3713d ago

Ori is published Microsoft Game Studios. It started out as an Indie but it ended up having a publisher with pretty deep pockets. The credits at the end match some summer movies : ).

But I do agree that a lot of the great ideas out there are coming from Indie studios.

Bigpappy3713d ago

I am happy for this game. It got some hype because it was mentioned fondly by Phil Spenser several times, and some Xbox fans have always put it up there as one of their most anticipated release coming this year. But the critical and gamers praises of this game, has far excided my personal expectations.

That some band of developer can expect sizable pay check from this. Should encourage other indies to put that little extra effort that could get them some help from one of the money pits.

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460°

Playing Ori Games On Xbox Game Pass Does Not Help The Studio, Claims Moon Studios CEO

The Ori and the Blind Forest studio CEO has asked the fans to purchase the game instead to completely support it.

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Terry_B438d ago

oh really. The Microsoft /Game Pass Dream Bubble is bursting, eh?

Outside_ofthe_Box438d ago (Edited 438d ago )

I've been told that this is an outlier and 99% of devs feel the opposite of what moon studios is saying right here.

thorstein438d ago

"It can be? If you're a smaller dev and get an upfront fee to put your game on gamepass and it blows up, that's great.

I merely pointed out that Moon would make no money at this point from people playing Ori on gamepass - so not the best way to support us!" - Thomas Mahler, Moon Studios

Asplundh438d ago

"This is the exact argument people have been saying about GP for years now"

It's not. Moon studios had no say in their game going on GamePass, because it's a 2nd party game and Microsoft own the Ip and games. Moon was paid for developing the games and presumably get a cut of sales, GamePass is hurting their sales but this is a different situation.

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Lightning77438d ago

Because it is. You can name on one hand the studios GP doesn't help.

GamerRN437d ago

They make no money because they were already paid an upfront fee. So they MADE money, but make no additional money.

Markusb33437d ago

yeah of course because people renting games and not buying them is so much better for studios.
Microsoft has conditioned people not to pay for their hobby or at least not to pay to own anything

Outside_ofthe_Box437d ago

@GamerRN

"They make no money because they were already paid an upfront fee. So they MADE money, but make no additional money."

So it's a good thing that they make no additional money despite their game having continued success well after the initial payment?

Einhander1972437d ago

@Lightning77

"Because it is. You can name on one hand the studios GP doesn't help."

Just in the past few months we have had statements from Larian, 2k and now Moon Studios (as well another indie studio that released it's game pass but I can't remember who it was) have made similar statements recently about the effect of subscriptions on sales and profitability.

Heck you recently saw in Insomniac's leaked slides that after games were put on subscriptions the sales of the games almost totally dried up, which is something they have publicly been saying for years. And on top of that even though xbox fans constantly deny it, Microsoft leaks as well as their own statements and actions (like putting thier games on rival platforms) clearly show that putting games on subscriptions lowers the potential profit of a game.

It's time to accept the reality that the long term effect of subscriptions has been lowered revenue and profit for game sales almost universally across the board.

Credible research and information keeps showing that people don't buy games that are on subscriptions and more and more people don't buy games they suspect are coming to subscriptions.

RGB437d ago

Look into Outriders situation, unless you are a very small indie dev, gamepass loses money for everyone involved, including Microsoft.

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Obscure_Observer438d ago

"oh really. The Microsoft /Game Pass Dream Bubble is bursting, eh?"

I don´t think Sony agrees, because they´ll continue and release yet another brand new MBL game on Gamepass day one for the fourth time in a row!

Crows90438d ago

Because they have a choice right?

438d ago
Christopher438d ago

That's not by Sony's choice... This is a poor argument.

notachance438d ago

dude just randomly mention sony out of nowhere lol

Obscure_Observer438d ago (Edited 438d ago )

@Crows90

"Because they have a choice right?"

Yes they do. They could say no. Nobody is forcing Sony to make MLB games to Xbox at gun point, especially day one on Gamepass.

Christopher

"That's not by Sony's choice..."

Of course, it´s their choice. They could just said *no* to MLB and made their own baseball game just like EA did.

Besides, It´s a GaaS title after all and one of the most played on Xbox. So it´s not really hurting Sony in any way, and I´m 100% positive that they relly love those fat checks from MS.

"This is a poor argument."

You can say that, but, the Interesting and undeniable fact is that after four years making MBL games available on Gamepass day one, nobody from San Diego studio got fired in Sony´s recent wave of layoffs.

Just food for the brain.

438d ago
Elda438d ago

That's not a business choice that was decided by Sony, that decision was decided by the MLB. Sony will reap the rewards only because Sony's first party developers (Sony San Diego Studios) develops The Show. If it wasn't for the MLB licensing contract of The Show the game would still be exclusive to PS.

outsider1624438d ago

"Of course, it´s their choice. They could just said *no* to MLB and made their own baseball game just like EA did."

Well this isn't EA, they lost the license to Fifa, not Fifpro, or the premiere league or champions league or the euros.

MLB I'm guessing (i don't play baseball) is the only licence to it. They have no choice, indeed. American gamers will want authentic teams im sure.

437d ago
437d ago
Futureshark437d ago

What an Obscure Observation!!?!!

1Victor437d ago (Edited 437d ago )

@christopher: “That's not by Sony's choice... This is a poor argument.”
Have you see him have a rich valid argument when it comes to Sony. 🤷🏿

@obscured: “Yes they do. They could say no. Nobody is forcing Sony to make MLB games to Xbox at gun point, especially day one on Gamepass.”
Sure buddy whatever keeps you happy same as no one is forcing Xbox to now and in the future release their games on PlayStation and Nintendo oh btw in the near future Xbox will go fully 3rd party like Sega 💵💰

Markusb33437d ago

do you understand the concept of licensed games? good lord the straw arguments or just lack of actual real information is astouding.

Terry_B437d ago

I don't think many of your comments are thought out.

Christopher437d ago

*** Of course, it´s their choice. They could just said *no* to MLB and made their own baseball game just like EA did. ***

That's an illusion of choice. It's not a choice. You're acting ignorant to try and serve up a bad argument.

Sonic1881437d ago

Obscure

At it again huh LMAO

437d ago
437d ago
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Neonridr438d ago (Edited 438d ago )

you have to remember that these games are old now, they are given a fee upfront for their titles to be on gamepass, but for new people to play the games naturally you want to drive them to standalone sales as opposed to them playing on a service that they've already been paid for.

Outside_ofthe_Box438d ago (Edited 438d ago )

I don't understand what you are saying here. This is the exact argument people have been saying about GP for years now. In the short term the upfront cost is good, especially if your game is either trash or was never going to be popular in the first place, but long term and if your game exceeds expectations then it's not as good. Also if your game is AAA and is a sure fire going to sell millions day one, people want those titles day one on GP as well and think it's sustainable for some reason when logically that doesn't make sense.

Neonridr438d ago (Edited 438d ago )

@Outside - I don't know if MS has any incentives in place where devs get bonuses if games do well. You'd have to talk to someone in the know there.

Neonridr438d ago

I bought the collection on my Switch. Love these games.

darthv72438d ago

Same here. its a nice little compilation. Plus I have the XB special editions on disc (still sealed)... and it was all thanks to playing them in Game pass. I dont get why its so hard for people to understand how this service can actually lead to sales, not just blindly accept the few who complain about how sales weren't as good as they expected.

remixx116437d ago

Because not everyone is like you.

Most people wont go out and purchase a game on other consoles or buy special editions of games they already played if they can just try it on their cheap subscription service and move on once theyre done with it.

GotGame818438d ago

I bought Ori for Switch because it's on GP and wanted to be able to play it on the go. That being said, at 120fps and 4K on Series X, that is the way to play.

LoveSpuds437d ago

Fingers crossed for a release on PS5, I'd snap them up even though I have them on Switch already.

OneLove438d ago

No one forced you to put it on there wtf👀

Sciurus_vulgaris438d ago

Moon Studio had no choice. They do not own the Ori IP, Microsoft does.

rippermcrip437d ago

They didn't have a choice to partner with Microsoft for funding and create the game for them?

ChasterMies437d ago

I’m with OneLove on this. Don’t go begging to fans when you already took Microsoft’s money.

Kornholic436d ago

For smaller companies to even have a CHANCE to make some money on Xbox, they often have to put their games on Game Pass. Don't be dense.

SPEAKxTHExTRUTH438d ago (Edited 438d ago )

Anyone who wanted Ori has most likely already bought it. The game is not going to sell significantly anymore but GP will offer free exposure so that when Ori 3 comes out people may be willing to buy. If your game is good enough people will support in even if they can get it on a subscription. I still buy plenty of games that are available on GP and I also have played plenty of games that I would not have played thanks to GP. Bottom line is this, make a product people want and they will buy it.

badz149438d ago

Tbh, the game has never sold significant numbers to begin with.

Eonjay437d ago

I think what the CEO is implying is that the studio makes more money per copy sold vs a player on GP. But I think we know that as common sense. Even without being privy to Moon/Microsoft's contract, I think we can assume that because of the nature of GP, more money can be made per player at retail than via subscription. And honestly this would also probably apply to Microsoft as well. As in they would make more money too. Thats why the only way to maximize the utility of a subscription is to have a really large subscription base.

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90°

Games to play while waiting for Blasphemous 2

These are some of the greatest games similar to Blasphemous to play while waiting for the much-anticipated Blasphemous 2.

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60°

Best Side-Scroller Games on PC

GF365: "These are our picks for the best side-scroller games on PC. The genre was popular back in the day, and these modern games prove the genre is still alive and well."

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