Destructoid writes: "The developer of Hail to the Chimp, Wideload Games, started out its young careers with the endearing Stubbs the Zombie in "Rebel Without a Pulse." Stubbs was a hit-or-miss game for most. Its mixture of dark humor, satire, and zombie ethics was refreshing, but ultimately hobbled by its limited options and repetitiveness.
Hail to the Chimp is an entirely different game from Wideload. Instead of a salesman zombie that maims humans, players are constricted to ten cutesy animals in their epic journey to become king of beasts. Hail is a limited collection of mini-games, meshed with a spaghetti-string story. Obviously, the developer wanted to liven up the genre with the usage of satire and over-the-top level design. The real question is, does Hail to the Chimp succeed or even embellish upon an already bloated party-game genre?
Click on that 'Read More' thing to see."