Double Fine's Tim Schafer has discussed what he might do once he finishes work on Broken Age.
The acclaimed adventure game creator said he is considering a "systems-based" game that changes every time you play, following the more scripted and linear adventure game Broken Age, which is to conclude in the coming months.
"Honestly, doing Broken Age reminded me of how hard [making adventure games] were," he explained after the BAFTA Video Game Awards.
"As opposed to a systems-based game, where you figure out some rules and those rules change in different ways, and they combine with different things together to give you more gameplay - with adventure games you'll work for weeks on something that will take the player 30 seconds to experience.
"Everything is leveraged in the opposite direction - where it's a lot of work for a small [output] and that piece of entertainment will be exactly the same every time you play it."
Double Fine Productions has teased the next Time Schafer game in the latest episode of PsychOdyssey on YouTube.
Over 30-year industry veteran and Double Fine CEO Tim Schafer talks to IGN about Xbox and Game Pass, making weirder games, his inspirations, the Psychonauts 2 documentary, improving work culture, his future plans, and the deep importance of making games with and for other human beings.
Great interview and really down to earth guy. I’m interested in watching the documentary they made on the making of Psychonauts 2 .
The Humble Day of the Devs Bundle 2022 just launched. It includes sixteen items including Psychonauts, Brutal Legend, Broken Age, and more.
Can't wait to try out broken age whenever it releases on ps4.
Broken Age would probably be finished if Schafer hadn't split Double Fine into a half-dozen different teams, each one too small to complete the single project assigned.
Tim Schafer wants to work on his delivery.
Will he be requiring yet more money from kickstarter? the man seems to struggle with budgets, which is odd given his experience