With much to prove after Battlefield 4's stability woes at launch, the delayed Hardline takes no chances in getting it right. Having tracked the game's progress since its early E3 2014 reveal, the recent beta showed a clear advance in overall performance levels, promising a more polished end product on day one. Today, we have the final PlayStation 4 and Xbox One code to hand, where to varying degrees we see Visceral Games' efforts paying off - though it's clear a locked 60fps is still a hard won fixture on console.
Battlefield veteran developer Thaddeus Sasser reveals a cut Segway vehicle from Hardline because it became way too powerful.
Marvel Rivals game director and Battlefield Hardline multiplayer lead Thaddeus Sasser wishes gamers played the latter's DLC expansions.
This was one of my harder platinums to get, mainly because the game was the beginning of the Battlefield decline, this game was horrible.
DLC for shooters generally splits the player-base between ‘haves’ and ‘have nots’, and it often means that servers became less populated and as a result, many dropped the game completely once that happened …
Yeah, kind of ironic isn't it. If they had released it a year later with the DLC part of the base experience, it would have gotten a bigger audience.
Multiplayer design lead Thaddeus Sasser reveals that Battlefield Hardline 2 was never going to happen after the backlash of the first.
Hardline at least tried to mix things up for the first time in a while. This was pretty much the nail in the coffin for Visceral though.
Hardline was fun af, nice size areas to get around in. Got a good 10 hours out of it because I took my time much as I can. Sucha good story and atmosphere
I didn't even know this was something that had been requested. A new Bad Company, oh hell yeah. Hardline? Not so much.
Hardline was great for what it was and it had the best MP mode with the moving hardpoints, if you havnt played it the hard points to capture were vehicles, with points earned for how long you are in one, so its this huge mash up of ground warfare and taking out vehicles and getting in one and tearing ass trying not to get blown up...was awesome.
save to say frostbite 3 on the consoles is a mess... subpar resolutions and a choppy framerate
You guys also have to realize these consoles have subpar components inside them so..
Seems like frostbite is a very demanding engine especially once you crank that player count up. People can compare to other games like COD but games like that don't have no where near the player count.
720p for current-gen is unacceptable in my opinion.
So if they made a new frostbite 4 engine could it have better frames and res on ps4 and x1?