170°

Performance Analysis: Battlefield Hardline Multiplayer

With much to prove after Battlefield 4's stability woes at launch, the delayed Hardline takes no chances in getting it right. Having tracked the game's progress since its early E3 2014 reveal, the recent beta showed a clear advance in overall performance levels, promising a more polished end product on day one. Today, we have the final PlayStation 4 and Xbox One code to hand, where to varying degrees we see Visceral Games' efforts paying off - though it's clear a locked 60fps is still a hard won fixture on console.

Read Full Story >>
eurogamer.net
jackanderson19853751d ago

save to say frostbite 3 on the consoles is a mess... subpar resolutions and a choppy framerate

joab7773750d ago

Is 40fps w/ 64 olayers, destruction and map size really an issue. I know it isn't 60fps or 120fps, but is it really bad at 40 fps?

jackanderson19853750d ago

tv's generally don't refresh at 40.. .personally i don't have an issue but some do and considering they touted 1080p/60FPS when it was first announced it's kinda a disheartening thing to see

WellyUK3750d ago

It is bad considering a pc with similar specs would run it at a stable 60 on higher settings... Frostbite is well optimised on PC but it just seems to be not working on consoles.

dantesparda3750d ago (Edited 3750d ago )

Its not the engine that is the problem, its the systems. They got these pathetically weak low power tablet CPUs that have low IPC and are really just two 4 core CPUs taped together that are the problem. You show me any other game on these systems that has 64 players with maps and physics and destruction the size of BF with a better framerate and I'll eat my words. The systems are weak.

Izzy4083750d ago (Edited 3750d ago )

If the game is going to run at 720/900p, then this game should be running at a solid 60fps. In some cases, the fps almost dropped down to the 30s. WTF is that?

KingWookiee3750d ago (Edited 3750d ago )

BF4 is VERY CPU intensive, especially for 64 players. Both consoles do not have very good CPU so frame rate drops will happen at 64 and even 32 player counts.

m1armor3751d ago

You guys also have to realize these consoles have subpar components inside them so..

DivoJones3750d ago

Very true. Most of the good/higher end gaming video cards cost about the same as a console system. So i'm sure there's a fair amount of graphical 'optimizing' done to console versions of games to find that perfect compromise of quality vs performance.

WellyUK3750d ago

Ye but a pc with similar specs can run this game better... The engine just doesn't seem to work on consoles as at 720p this game should be sitting dead on 60 with no drops yet it isn't... You really don't need a good card to run BF games as they are quite well optimised on pc a 270x which is £130 now can run this on med to high at stable 60 heck even at ultra it can sit above 40 most of the time at 1080p.

JasonKCK3750d ago

I just got a gaming laptop as a gift 4 days ago that is on par with current gen consoles. It did cost $200 more than a console but still. There are people building PC's with better specs than PS4/X1 for about the same price. PC will be the only place to find 4k gaming for many years to come. PC is the heavy hitter this time around..

Gamer19823751d ago

Seems like frostbite is a very demanding engine especially once you crank that player count up. People can compare to other games like COD but games like that don't have no where near the player count.

hello123751d ago (Edited 3751d ago )

Nothing demanding about it,they just ported the same assets from BF4 over and redone the maps and campaign.

You can even tell what BF4 maps they redone there is visual cues everywhere.

Even two of the maps coming to Hardline look identical

Ark_3750d ago

You are right about the reskin.
But that doesn't change the fact, that their engine is demanding on CPU and GPU. Playercount, mapsize and ongoing action/destruction have quiet an effect on fps.

joab7773750d ago (Edited 3750d ago )

It's not just the player count. And Battlefield has always struck me as a PC game that was made for the console. What they do is pretty amazing, but obviously very difficult to optimize for current console specs.

In fairness ot is 64 players w some destruction.

Genuine-User3751d ago

720p for current-gen is unacceptable in my opinion.

joab7773750d ago

The problem is that price demand for current consoles was very low when they launched. We get what we get.

Genuine-User3750d ago

Both the PS4 and Xbox one are good enough for better results. Dice should re-work their engine for current gen.

Genuine-User3750d ago

It is, and it's not good enough in my opinion.
My custom built mid-range PC from 2011 holds up better while playing Battlefield than a PS4. Every other game seems to run better on the PS4.

kaizokuspy3750d ago (Edited 3750d ago )

@genuine that's great that your mid range PC is capable of it, but a lot of people buy consoles so they don't have to play on PC. PC games are great, but sometimes I just want to pay my money and have my trash console boot the game up, with out having to worry about viruses, norton security, or learning proper PC maintenance and new lingo for a more powerful, complex platform. In the end, console gaming may not be aesthetically pleasing to the majority of PC gamers, but it comes down to the simplicity of just buying something for $400 that will work with every game developed for it over its life-cycle. I agree though, all console games on all platforms should be 1080p. I think the answer will be Hololens and Morpheus to that respect. 120fps upscaling sounds nice, but let's wait and see.

Yukonsbud3751d ago

So if they made a new frostbite 4 engine could it have better frames and res on ps4 and x1?

joab7773750d ago

Yes. I would imagine it would be optimized for current tech. They could make an engine that works for consoles, but the engine was built for PC, and no way we're they going to build a new engine for Hardline. Most likely we may see it w Battlefield 5.

We realize that B4 was announced and released much quicker than anyone anticipated, and then Hardline. Hopefully, they take a yr off and give us F4 with B5 in 2017.

My worries are with Battlefront if it is using F3. It is a PC engine 1st and foremost.

Yukonsbud3750d ago

Thanks for the input. Hopefully in BF5 we can play with a better resolution than 720p.

Show all comments (34)
140°

Battlefield veteran reveals hilarious vehicle that had to be axed, it was impossible to balance

Battlefield veteran developer Thaddeus Sasser reveals a cut Segway vehicle from Hardline because it became way too powerful.

Read Full Story >>
videogamer.com
XiNatsuDragnel222d ago

Hardline fans mod that vehicle back in

rlow1221d ago

Mowing down people up and down the escalators……priceless, lol

DaniMacYo221d ago

Haha that would have been hilarious fun. Wish we got some footage though. 🤣

221d ago
110°

Battlefield Hardline designer wishes gamers played its DLC as Visceral “mastered the craft”

Marvel Rivals game director and Battlefield Hardline multiplayer lead Thaddeus Sasser wishes gamers played the latter's DLC expansions.

Read Full Story >>
videogamer.com
C-H-E-F226d ago

This was one of my harder platinums to get, mainly because the game was the beginning of the Battlefield decline, this game was horrible.

Yi-Long226d ago

DLC for shooters generally splits the player-base between ‘haves’ and ‘have nots’, and it often means that servers became less populated and as a result, many dropped the game completely once that happened …

myDorazio226d ago

Yeah, kind of ironic isn't it. If they had released it a year later with the DLC part of the base experience, it would have gotten a bigger audience.

190°

There’s “no way” EA was going to release Battlefield Hardline 2, reveals multiplayer lead

Multiplayer design lead Thaddeus Sasser reveals that Battlefield Hardline 2 was never going to happen after the backlash of the first.

Read Full Story >>
videogamer.com
TheNamelessOne232d ago

Hardline at least tried to mix things up for the first time in a while. This was pretty much the nail in the coffin for Visceral though.

MDTunkown232d ago

The map were to small for a lot of ideas, riding around two streets was stupid

Cacabunga231d ago

Yet another great decision made by EA. They really know what they’re doing

just_looken232d ago (Edited 232d ago )

The vip mode was a great idea but the whole game had that need more time in the oven feeling. My only big issue with hardline as a whole was the smgs.

But vip plus c4 classic
https://www.youtube.com/wat...

Classic mp hardline video of someone actually using a mic in game very rare too see this today
https://www.youtube.com/wat...

Heck games launch without voip today

GAMERJET232d ago

Hardline was my favorite Battlefield.

Demetrius232d ago

Hardline was fun af, nice size areas to get around in. Got a good 10 hours out of it because I took my time much as I can. Sucha good story and atmosphere

RavenWolfx232d ago

I didn't even know this was something that had been requested. A new Bad Company, oh hell yeah. Hardline? Not so much.

HyperMoused232d ago

Hardline was great for what it was and it had the best MP mode with the moving hardpoints, if you havnt played it the hard points to capture were vehicles, with points earned for how long you are in one, so its this huge mash up of ground warfare and taking out vehicles and getting in one and tearing ass trying not to get blown up...was awesome.

Show all comments (14)