270°

First Source 2 Screens From Aperture Demo

The first confirmed Source 2 screens are now available publicly, coming out of the Aperture demo demonstrated at GDC 2015.

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worldsfactory.net
kaiserfranz3388d ago

Quite honestly, I was hoping for much more...This seems like a slightly improved Source. I mean, Unreal Engine 4 is leagues ahead of this

Alexious3388d ago

Yeah, I doubt it'll be competitive with either Unreal Engine 4 or even Unity 5.

Concertoine3388d ago

I think its just these two stills. Those two leaked screens of L4D2 in source 2 from a couple of months ago looked good.

kaiserfranz3388d ago

@concertoine: true, those looked way better, let's hope to see more at E3

MadLad3388d ago

From those shots, agreed.
But I have seen other images and, if most developers can realistically aim for the same level of fidelity, it is a major step forward from the current engine.

Time will tell.

lazyboyblue3388d ago

Valve aren't ones for multi million dollar showcases like Epic and Crytek. This is probably something they had a group of interns slap together over a weekend.
Their reward was likely cheese and onion crisps and a Headcrab Steam trading card or something.

+ Show (3) more repliesLast reply 3388d ago
Timesplitter143388d ago

Just keep in mind that this was a VR demo, which means they have to render the scene twice (one for each eye) and some fancier graphics stuff is still incompatible with VR, according to my experimentations with oculus

hiredhelp3388d ago

Just stop with the Half life Apeal images you tease.
On topic this -> "Vulkan, as we mentioned earlier, is the official name of Khronos‘ Next Generation OpenGL Initiative and it’s a cross-platform 3D graphics API which will allow developers to extract the most out of the hardware, similarly to DirectX 12 and Mantle; this pretty much means that Valve’s engine could very well be used not only for PC but also for consoles, such as PlayStation 4 and Xbox One"

seems valve looking to get into the API business.

Alexious3388d ago

Valve just wants to disengage itself from Microsoft, which is why they're promoting their competitor Vulkan.

Mostafeto3388d ago

It looks really good and I need to try one of those out myself. Also bringing Valve's engine to consoles would be great!

3388d ago
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230°

Valve Software: Gabe Newell believes brain interface will soon enable games to surpass reality

Valve's Gabe Newell believes that a brain interface for computers will make even more immersive games possible in the future that could surpass reality. He also thinks that this could be implemented very soon.

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gamingtechnologynews.com
Knightofelemia1240d ago

I would buy a machine that is set up to how Kirito and Asuna play games in Sword Art Online

Inverno1239d ago

The world of Sword Art is something I don't think any developer right now will ever bother attempting to create. I've seen .Hack too and the games both those anime show is something I wish someone would make. A real life simulation presented in a medieval fantasy-esque aesthetic would make me quit real life in a heart beat lol

Double_O_Revan1240d ago

Software might be really buggy though...

Profchaos1239d ago

Maybe and maybe the flying car bug was really just a prediction of flying car software failure.

ScootaKuH1239d ago

If reality moves at 3 frames per second that is 😉

Kabaneri1239d ago

That sounds cool but imagine the social consequences some people would get really attached to that alternate reality.

Lore1239d ago

Dwight in Second Life comes to mind

Extermin8or3_1239d ago

Automate farming systems abd have computers feed us through tubes and live theblife you want.... lol wait what if the Matrix Is real? :?o :p

AFKghost1239d ago

I really dont give a flying monkey doodoo about all this futurism bs. Its really just sad, old timers on their way out desperately trying to stay relevant when they should have been making good games for the last 20 years.