PS4 vs. Xbox One Multiplatform Resolution & FPS Revisited – Has the Xbox One caught up?

PSGamer: It has been 8 months since we first published our PS4 vs. Xbox One Multiplatform game comparison and a lot has changed since then. The Xbox One has divorced the Kinect, freeing up 8-12% (depending on which source you trust) of processing power under the hood and both consoles have had SDK updates making them both more accessible and easier to develop for.

When we published our comparison back in July 2014, the PS4 had a distinct advantage. A third (31%) of all multiplatform games had a higher resolution and frame rate on the PS4 – but have things changed? Has the boost from cutting the Kinect-dedicated memory improved the Xbox One’s visual fidelity?

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BitbyDeath2768d ago (Edited 2768d ago )

No, it won't catch up due to hardware, but it doesn't need to either.

Just look at the PS2 vs Xbox. Nobody cared that the PS2 had worse graphics and it sold just fine.

Games (exclusives in particular) are what is important and if you prefer what Xbox has then you get an Xbox, if you prefer what the Playstation has then you get that.

If you want multiplatform games with the best graphics then use your PC.

Why o why2768d ago

Xb1 owners dont want improvements. ... they say ps owners shouldn't want them either or we would of got pcs.............what ever init

Cindy-rella2768d ago (Edited 2768d ago )

Lol. Looks at the system specification for both systems. No the xbox one hasnt caught up and it never will unless Microsoft releases a more powerful xbox one hardware to match that of the ps4. I know some fanatics cant accept facts that xbox one will never be as powerful as the ps4 and no matter the software that is released for it it can never match the ps4 hardware power. All the software stuff is doing is making the Xbox one hardware a bit more efficient to utilize its power more.

Griever2768d ago (Edited 2768d ago )

Looks like the author did not read the latest BF Hardline news or he would not have written this. The hardware difference will always be there and the developers on PS4 can use it to make either the resolution better or the fps or the graphics. No amount of optimization can bridge the gap between hardware performance of PS4 and Xbox One because both consoles will receive it over time. Just like two brothers growing older together. The younger one can never catch up with the older one because he grows at the same rate too. The difference in age will be there forever.

Mr Pumblechook2768d ago

"PS4 vs. Xbox One Multiplatform Resolution & FPS Revisited – Has the Xbox One caught up?"

The Witcher 3 and Battlefield: Hardline say not. Both are triple-A games which are coming long after the last XBO SDK update. Of course they will be perfectly playable, despite the performance difference from PS4. However first party Microsoft titles will take best advantage of the Xbox One hardware. Forza 6 and Halo 5 will possibly be in 1080p 60fps. Quantum Break in 2016 too.

Cindy-rella2768d ago (Edited 2768d ago )

Both the consoles use a processor of x86 64-bit Chip with an 8 Jaguar Core. The clock speed of both the consoles are 1.6 GHz for ps4 and 1.75 for xbox one. Though both the consoles seem to have the similar power, the PS4 is the more powerful gaming console having 1152 cores, when compared to the 768 cores of the Xbox One. The PS4 also has a higher TFLOPS of 1.84 as against the 1.33 TFLOPS in case of the Xbox One.

The RAM in both the devices is the same 8GB, but the GDDR5 memory used in the PS4 is faster than the GDDR3 used in the Xbox One.

I dont understand people disagreeing with facts. All it does is highlight how stupid people are. Its like disagreeing that the world is round. Once again, the specs of the hardware of the xbox one will never change just like the ps4 specs will never change. Ps4 will forever be more powerful. The order 1886 is the best looking game on any gaming platform even besting the best looking games on highend pcs. Pcs can be more powerful than ps4 by miles but for right now the ps4 has the best looking game on any game platform. The devs for the order 1886 wasnt utilizing a lot of ps4s specs so imagine how much better games can look and will look later on on ps4.

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deadfrag2768d ago

Why do you talk PC for multiplatform games when we are talking about consoles!?Dont you like the fact that the PS4 still has the edge when we talk about multiplatform games on consoles,or you just cant stand the truth!I like to play Forza horizon 2 , Sunset Overdrive ....on my Xbox one but i can also accept that 90% of multiplatform games just run and look better on the PS4 console and thats the reason i pick them most on the Ps4 . PC is not welcome to this thread because the discussion is console related.

BitbyDeath2768d ago

Just covering all the bases.

RocketScienceLvlStuf2768d ago (Edited 2768d ago )

It certainly hasn't caught up. The xbone is too weak sauce to catch up to the PS4.

This year evolve and the witcher are 900p with Dying light also running at a lower resolution on the xbone. Thats what we know so far.

At the end of last year call of duty, shadow of mordor and dragon age where all 900p. Often with other lower quality details.

And xbone fanboys swore that the resolution debate would end after new SDk's and other secrets sauces where exploited. Lol.

Locknuts2768d ago

Yeah I agree. And there is a far smaller gap between the PS4 and X1 than there was between the Xbox and PS2. The Xbox could even do some basic shader stuff. It was pretty cool. Still, nobody cared.

FromTheAshes2768d ago

"Just look at the PS2 vs Xbox. Nobody cared that the PS2 had worse graphics and it sold just fine."

Of course the PS2 had "worse graphics" than Xbox 1, it released a WHOLE YEAR prior to Microsoft's first console.

The PS2 was state of the art when it released and was the one of the cheapest DVD player on the planet...It was worth its value...

nitus102767d ago

You also have to remember that when the PS2 came out HDTV's were just starting to become popular however they were quite expensive at the time.

So if you displayed a cross platform game on the Xbox and on the PS2 to a Standard Definition TV the difference was not all that apparent unless you had them side to side and while the Xbox graphics were better they were not significantly better.

When the PS3 came out backwards compatibility allowed for PS2 games to look allot smother especially when displayed on a HDTV which at this time were so much cheaper.

It should also be noted that most PS3's still play PS1 games but when displaying to a HDTV (especially a large one) the output is very grainy even with smoothing on.

As for gaming on a PC I think most people here have a PC so what you have just said is pointless. The choice between PC gaming and Console gaming really boils down to what the gamer prefers, since both have their respective strengths and weaknesses.

Personally I prefer console gaming even though I have a gaming PC. Others may prefer the PC and like I have said that is their choice.

alabtrosMyster2767d ago

The thing is that the PS2 had the games library to attract people... and well, many people wanted and og xbox because it was the most powerful console of its time (comparable to the GameCube, but overall it seemed better).

The XB1 has none of these benefits, other than people buying it mainly for its brand (strange I know) it has nothing.

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Rimeskeem2768d ago (Edited 2768d ago )

If you are that obsessed about resolution and framerate then get a PC

Bnet3432768d ago

I don't think anyone is obsessed , it's just used for console war. I don't think in all actuality PS4 people really care about resolution seeing as The Order 1886 was 800p. We all know PS4 hardware is superior, but that doesn't mean Xbox One games can not achieve 1080p 60 FPS (Forza 5, and that was a launch title)

Nekroo912768d ago

Oh the irony of bringing The Order resolution when its higher than the Sunset Overdrive and Ryse 900p...

lsujester2768d ago

There are definitely some people who are obsessed with having their box be better. Sad, but that's the way it is. Most people don't care that much, though, as long as it looks nice.

On a side note, The Order's resolution isn't really 800p. It is 1080p cut down to wide screen format, not really the same.

Griever2768d ago

Read my words CAREFULLY,


Search for it and you will never find it. Order 1886 is NOT 800p. The game only has a different screen ratio just like most of the bluray movies out there. In order to make the view wider, they reduce the number of vertical pixels. The total number of pixels on screen is still more than 900p. How can "800p" be more than 900p??? Think about it. There is difference between screen ratio and resolution. Please educate yourself on the matter.

SoapShoes2768d ago

It wasn't 800p. Lol! Granted it wasn't full res but saying it was 800p isn't correct. I agree with graphics not mattering much but it does play a big factor in what system is bought and with how long the previous gen went I'd say it is amplifying it way more because people waited so long and now want the best graphics console can get.

I see a lot of people saying if you're concerned you'd get a PC but in order to get a PC looking significantly better than PS4 you will be paying a lot more and most people can't afford that.

revenant2768d ago

The order isn't 800p because it isn't at 16:9 ratio that normal tv operate.

for example

720p =720 vertical x 1280 horizontal= 921600

800p =800 verticle x 1422 horzontal = 1137777

900p =900 vertical = 1600 horizontal =1440000

TheOrder =800 vertical x 1980 horizontal=1584000

USA0072768d ago

I think you've learned that "PS4 people" do care about resolution, lol.

thekhurg2768d ago

Need to understand the difference in resolution before claiming the order is 800p

imt5582768d ago

The Order is 1080p...NATIVE, in 21:9 aspect ratio and black bars ARE part of the 1080p image! Pixel density is 1 : 1. NO UPSCALING.

IGiveHugs2NakedWomen2768d ago


The Order wasn't 800p. The borders were rendered in game. If you'd like to say that The Order had a visual downgrade, that would be true to a certain extent since layers of pixels and rendered objects were changed/removed from the game and replaced with the borders, but saying that the game was in 800p resolution wouldn't be accurate at all.

nitus102767d ago

No the Order was 1080p it is just that it had an aspect ratio of 2.4:1 (Cinemascope) which translates to 1920 x 800 pixels when displayed on a HDTV with an aspect ratio of 16:9 which is pretty much the industry standard and a compromise. The console still has to output 1080p.

Of course if you have a 2.4:1 aspect ratio HDTV (you can get them) then the game would have filled the screen.

What I have just touched upon is a problem which won't go away since display content is dictated by the maker of that content and because the display media (in this case the HDTV) may not have the same aspect ratio you are going to have what is called letter-boxing".

This is why I stated that the 16:9 aspect ratio of most HDTV's is a compromise.

kstap332767d ago

And MS software is superior, and I'd take that any day. Too bad Sony couldn't make the hardware and MS make the software.

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Bathyj2768d ago (Edited 2768d ago )

No and it never will. But who cares seriously? As long as devs are making each version as good as they can I dont care.

CaptainObvious8782768d ago (Edited 2768d ago )

Agreed. That's all I care about.

I don't care if a game is 900p, as long as the developer has utilized both consoles equally to the best of their ability within the constraints of budget and time, I'll be happy.

But if a developers aims for parity and purposefully hold back a platform to simply "avoid the debates and stuff" they won't be getting a penny from me.

Bathyj2768d ago

Thank you Captain Obvious ;P

IGiveHugs2NakedWomen2768d ago

I agree, and only if the resolution was reduced to either improve the framerates or graphics. If it's 900p and runs like crap (Assassin's Creed Unity) what's the point of any sort of downgrade? What developers should focus on first is getting the game to run with stable framerates, then worry about graphics and resolution.

UltraNova2767d ago

I've always wondered about something, which requires more time and effort, to try and get the exact same result (or as close as possible) from two different platforms or to just develop a game and simply optimize each individual platform based on their strengths and weakness?

I'm inclined to go for the second route.

realplayer822768d ago

No it hasnt bf hardline 720p on xbone.

Gamer7772768d ago (Edited 2768d ago )

Hardline 900p on PS4 just like BF4.
Edit: You can't use one game to demonstrate how much a console has improved. In general games post 2013 have performed better on both consoles.

Gamer7772768d ago

Most games perform better on PS4 than on XB1. Some don't however, whether this be to coding or maybe the game consuming high amounts of CPU (in which the XB1 has the edge).

SilentNegotiator2768d ago (Edited 2768d ago )

Literally nothing changed to even be asking this question. In terms of 1080p games, both systems are holding pretty steady at ~50% Xbone, ~90% Ps4. Non-1080p games are an exception on Ps4 and 1080p games on Xbone still only account for about half of all xbone games.

This article is clickbait garbage.