Visceral Games level designer Evan Champlin detailed the destruction in the Battlefield Hardline multiplayer mode; which includes “micro destruction” and the return of Levolution.
They should bring back the amount of destruction bad company 2 had for the next bf game. That would be awesome!
Id love for battlefield to adopt a red faction level of destruction.
"Destruction is a core pillar in the Battlefield franchise and Hardline is no exception." Yes ok the beta proved the opposite. Dust Town would have been perfect to showcase the destruction with the dozens of small buildings, the gas station and the water tower but nope. The only destructible objects on is that little levelution event at the mansion, some fences and a couple sheds. Are you kidding me? A map that small and thats all you can offer? How have we gone from completely leveled towns in Bad Company 2 which came out 5 years ago to almost nothing in Hardline with the new consoles and PC? "Oh but Chris they have an expansion that features lots of destruction, just buy that." No it should be in every map and we shouldn't have to pay just to get maps with it. I shouldn't have to pay even more money just to get the level of destruction that was in past games. Destruction was one of the reasons Bad Company 2 was praised and was so successful. 5 guys camping in a building, no problem just blow up the ground floor walls and watch them die in a collapsing building. There aren't that many games that can give you a moment like that. Don't give me that "its cops and robbers they wouldn't be blowing up buildings" That is such a cop out if that were true then there wouldn't be police SUVs with miniguns that pop out, the cops wouldn't use high explosive grenade launchers, they wouldn't be wearing dinosaur masks and they wouldn't have a helicopter with heat seeking rockets. These things are in the game because its fun which is what destruction was in the previous games. I just don't understand why they choose to go down this path but I'm definitely not buying this at launch and I may not even pick it up until Premium edition drops to $30. Such a shame cuz it does a lot of other things well but this is a game breaker to me. Hopefully they cut out last gen consoles and ramp up the destruction in future titles.
Waay too many good points you have there. Well said.
Lol that name, funny bubble for you
For what it's worth, Plants Vs Zombie's Garden Warfare has a similar level of environmental destruction to this game. Not knocking PVZ, it's lots of fun... but I expect more from Battlefield as destruction is supposed to be one of the series hallmarks.
In Battlefield 4, I was really disappointed with the destruction. After playing Bad Company on 360, I really enjoyed the destruction in that game and I taught DICE would capture a great amount of that in Battlefield 4.
I guess they decided to focus on graphics and environment detail instead of destruction. If they focused on all things the game would of probably not worked on last gen systems due to the amount of ram. Lets all hope the next game after hardline has destructible environments similar to bfbc2
That's understandable. But, my expectations where for Battlefield 4 and 3. I expect more.
@GCO GAMER Well they could of used Bad Company 2's engine and the graphics would of still been good... but they didnt
Just give us Bad Company 3, we don't need Levolution, we made our own environment changes by destroying what we wanted...
Indeed, we need to continue that story.
This isn't a true battlefield game. It's simply a rip off.
I went from playing cod:ghosts (less than 20hrs mp gameplay) over to bf4(my first bf game ever played, over 600hrs mp) and loved it for its destructible buildings and such. But this new bf:h, with both beta's that I played felt more like cod but with an ea label attached to them. I will be avoiding this upon release.
Lame, if I wanted to play a FPS with RPGs that do nothing but leave black marks on walls I'd play COD.
“micro destruction” to along with "micro transactions"? Seriously though, BF games are seeing less and less destruction since BC2. Then they say "we don't know why people liked BC2 so much"... smh The destruction in BC was great, but the game itself was brilliant. It didn't rely on having a million gadgets, 5 different grenades, 6-7 launchers etc... the simple fun of the game made it GOOD + GREAT map design. More doesn't mean better, true enough, but more destruction ADDS to the possibility of more fun. Anyway, I'm not getting this game, so no problems for me. I just wish BF games would look back at what made it fun, and stop adding gimmicks in an attempt to add depth.
How about charging people for premium destruction?
I'm still baffled as to why they called this a battlefield game... If they would have simply called it Hardline and treated like a new IP, I might be able to stop comparing it to the battlefield games that I actually want to play. Instead, i see just a lesser, uglier, wannabe battlefield game with weird mission structure...
Dont buy this game. Most of its assets are straight copies from BF4, there is barely any destruction, Its feel like an expansion instead of a full game, Its basically a call of duty for EA but with cops and robbers, the maps smaller, destruction is almost none exitent unless pre-planned, BF4 looks better and still does not run better than its predecessor on the consoles. you can save your money for better games, bloodborne, batman, the wicher, mortal combat X all close the realease.
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