Visceral Games level designer Evan Champlin detailed the destruction in the Battlefield Hardline multiplayer mode; which includes “micro destruction” and the return of Levolution.
Battlefield veteran developer Thaddeus Sasser reveals a cut Segway vehicle from Hardline because it became way too powerful.
Marvel Rivals game director and Battlefield Hardline multiplayer lead Thaddeus Sasser wishes gamers played the latter's DLC expansions.
This was one of my harder platinums to get, mainly because the game was the beginning of the Battlefield decline, this game was horrible.
DLC for shooters generally splits the player-base between ‘haves’ and ‘have nots’, and it often means that servers became less populated and as a result, many dropped the game completely once that happened …
Yeah, kind of ironic isn't it. If they had released it a year later with the DLC part of the base experience, it would have gotten a bigger audience.
Multiplayer design lead Thaddeus Sasser reveals that Battlefield Hardline 2 was never going to happen after the backlash of the first.
Hardline at least tried to mix things up for the first time in a while. This was pretty much the nail in the coffin for Visceral though.
Hardline was fun af, nice size areas to get around in. Got a good 10 hours out of it because I took my time much as I can. Sucha good story and atmosphere
I didn't even know this was something that had been requested. A new Bad Company, oh hell yeah. Hardline? Not so much.
Hardline was great for what it was and it had the best MP mode with the moving hardpoints, if you havnt played it the hard points to capture were vehicles, with points earned for how long you are in one, so its this huge mash up of ground warfare and taking out vehicles and getting in one and tearing ass trying not to get blown up...was awesome.
They should bring back the amount of destruction bad company 2 had for the next bf game. That would be awesome!
"Destruction is a core pillar in the Battlefield franchise and Hardline is no exception."
Yes ok the beta proved the opposite. Dust Town would have been perfect to showcase the destruction with the dozens of small buildings, the gas station and the water tower but nope. The only destructible objects on is that little levelution event at the mansion, some fences and a couple sheds. Are you kidding me? A map that small and thats all you can offer? How have we gone from completely leveled towns in Bad Company 2 which came out 5 years ago to almost nothing in Hardline with the new consoles and PC? "Oh but Chris they have an expansion that features lots of destruction, just buy that." No it should be in every map and we shouldn't have to pay just to get maps with it. I shouldn't have to pay even more money just to get the level of destruction that was in past games. Destruction was one of the reasons Bad Company 2 was praised and was so successful. 5 guys camping in a building, no problem just blow up the ground floor walls and watch them die in a collapsing building. There aren't that many games that can give you a moment like that.
Don't give me that "its cops and robbers they wouldn't be blowing up buildings" That is such a cop out if that were true then there wouldn't be police SUVs with miniguns that pop out, the cops wouldn't use high explosive grenade launchers, they wouldn't be wearing dinosaur masks and they wouldn't have a helicopter with heat seeking rockets. These things are in the game because its fun which is what destruction was in the previous games. I just don't understand why they choose to go down this path but I'm definitely not buying this at launch and I may not even pick it up until Premium edition drops to $30. Such a shame cuz it does a lot of other things well but this is a game breaker to me. Hopefully they cut out last gen consoles and ramp up the destruction in future titles.
In Battlefield 4, I was really disappointed with the destruction. After playing Bad Company on 360, I really enjoyed the destruction in that game and I taught DICE would capture a great amount of that in Battlefield 4.
Just give us Bad Company 3, we don't need Levolution, we made our own environment changes by destroying what we wanted...
This isn't a true battlefield game. It's simply a rip off.