Even though the PlayStation 4 was released over a year ago, the DualShock 4 controller isn't being used to the full extent of its capabilities.
Nvidia is completely wasting the gtx980s potential. Point is, its there but its up to developers to utilize its potential.
I said huh because the title didn't really match the article.
Guys and Gals, Its just an opinion piece. So Sony Is Completely Wasting the Dualshock 4’s Potential huh? Ok thanks for your interpretation.
@^^^ It does charge,,. Super Fast.. - (also, not needing AA's is kind of a bonus, in 2015)
@sAVAge_bEaST PS3 controllers didn't need batteries either (built-in lithium as well) and that was 2006 :-)
@savage He has a point though. I hate when I am in the middle of a game the battery goes out and suddenly I have to spend hours pressed against my TV screen just to charge my controller. At that point I wish my DS4 had AA batteries I could put in.
@ DLC And I hate having to spend money on heavy ass AA batteries when they run out I wish it had a rechargeable battery. And if you hate being pressed up against the tv so bad then why haven't you bought a longer usb wire yet? They are certainly a lot cheaper than having to buy batteries all gen long. MS is so cheap they didn't even want to give you a rechargeable battery. And you know you can use a laptop (which you should be able to have nearby) to charge or a phone charger to plug to any nearby wall outlet right?
@dante So all I have to do is buy a laptop or a long wire. I will choose a longer wire. I have rechargeable batteries in my Xbox One controllers. However in the heat of the moment if I run out of power I don't have to be daisy chained to a laptop or outlet. I can just put in Standard Batteries (not rechargeable) or Rechargeable batteries of my choice so that I don't have to worry about short battery life. I am just pointing out that there are advantages to having options. Sure rechargeable is the way to go, but I can also pick what I want to use.
I totally agree with the author in evrery single way, but it isn't Sony that's wasting the DS4, its lazy developers. Aiming, for example, could have easily used the gyroscope and exccelerometer for aim assist as a secondary option, but instead, the aim assist is the same ol' second analogue stick, which is very cumbersome. Proning is another that can easily be placed in the touch pad. But noooooo. Lazy developers feel like they may be neglecting other platforms with basic control pads. So great features in the more capable controllers get shafted.
Been looking to ask someone this and you seem to be the guy to ask. Honestly, I grew up with aps1,ps2,and played on a few friends ps3s, but really looking forward to getting a ps4. How is it if you have, switching from a xbox like controller and ps4? And how's the six axis and touch pad? I've been on the x1 since release and a pc for a year now, and looking forward to a ps4 to add to the collection. If anyone has,used both controllers for awhile now and really know what I mean, those fine changes that affect like your feel of movement and stuff in a fps game,please comment. I don't wanna go to Bestbuy looking like a fool going back and forth between the Xbox and ps displays lol. Thanks ahead of time
Its night and day to the DS3.i can tell you that now. The transition should be very easy this time coming from an xbox.
You'll notice the DS4 triggers don't rumble, but other than that, they actually 'feel' quite similar... Yeah, the light's annoying and the speaker is dumb, but it's by far the best controller Sony have ever built. Just make sure you get a new one - They're more durable.
Thanks for the replies. Truthfully, I have over 1000 hours of bf4 and almost a 1000 destiny playtime and at first the x1 bumper buttons were the hardest getting used to since they only click on the outer edges instead from anywhere like the 360. So flying a chopper with the triggers and shooting with bumpers was hard at first. Now after getting used to that, the neck of the joysticks wear out the edges of the hard plastic of the controler, so now that circle isn't really a circle anymore. Throws you of a little when trying to react quickly to something in a fps game. The vibration on the triggers are nice for forza. Easier to feel when your about the break traction. But nice to hear the transition isn't bad to the ds controller. Ooo and what's the battery life like? During the winter on the weekends, I can game for 12 hours easily. So the enigizer batteries for the x1 and 360 lasted a fair time. Rarely crashed a jet, scrambling to change batteries. But it happens.
IMHO you need 2 controllers and I didnt feel the sticks comfortable at all and with (short) thumbs grips it feels so much better. I prefer charging them in turn on a phone charger and you can easily use it instead of plugged in the PS4. I think speaker, touchpad and lightbar are great when used in game and also very convenient to use the touchpad in the browser for easy typing.
@poppinslops: At first I thought the speaker in the controller was completely useless too but some developers have used it in a way that I thought was pretty cool. In GTA V where you have the phone coming through the speaker, and especially in Alien Isolation with the motion tracker beeps coming through. I thought that was a nice touch and added to the immersion. If anything is useless or gimmicky it's the touchpad. I have yet to see that used in any practical way so far. Overall the DS4 is a great controller. I do wish they released an official controller with offset sticks tho. Most games use the dpad these days to select weapons/items etc. and with offset sticks you can reach the dpad with your right thumb and don't have to take your thumb off the left stick. Great for fps games like that so you don't actually have to stop moving when you need to select something with the dpad. The battery life isn't as bad as everyone makes out either. Besides, you can just jump on eBay and get a longer cable. I got a 3m one for €5. I don't know why everyone is still complains about having to sit right in front of the tv to charge your pad when the battery goes. It takes all of 5min to order a cable on eBay for €5 and you never have to worry about it again.
dualshock4 has the motion detection capabilities of a move controller. that makes it physically similar to the PC mouse, only with 3-directional positional tracking instead of 2. With this, developers could easily design aiming systems as accurate and responsive as PC shooters, far more so than console shooters with only analog sticks. But do they care? NO! atleast they could utilize the touchpad for an alternate aiming system. even a touchpad is better for aiming than analog sticks.
They need to change the joysticks by removing the little horrible rubber edge and the triggers I don't know what they need to do but they suck even if they are slightly better than the PS3 triggers and then it won't be wasted. These controller were down way too quick.
Old news. Flimsy rubber edges are gone a long time ago.
Nah its more like the slow bro expression hrrr?????? Lol
this is like every other feature Sony makes optional - unused by 3rd parties.
Like analog button support. I honestly miss it though. Digital for every game sucks so much. Especially for games like platformers that let you alter how high you can jump.
Well, I agree but it is really too early in the systems life for me to say it's a "wasted" feature. Maybe they'll use it for something else.
Nice clickbait title. Well done. The Light Bar along with the built-in gyroscope is part of the PlayStation Move technology that has been incorporated into the controller. The light bar is used for motion tracking for a particular VR headset that Sony has been working on. Sure it changes colors when you're playing games, but that's not all it's for. I agree with the rest of the article. The speaker on the controller definitely adds something unique to gaming, especially when you're playing games like Transistor, when your weapon speaks the voice comes through the speaker on the controller. @Foehammer The light bar changes when you're being attacked, when healing, in danger, or dying while you're playing games. You have no idea what you're talking about and it shows.
"The light bar changes when you're being attacked, when healing, in danger, or dying while you're playing games." You forgot about the light getting brighter when your spotted in some games. I really don't mind the light bar at all. I love it when the cops chase me in GTA and it flashes red.
The touchpad is 90% unused. I loved what WaWfame did, map the powers to the touchpad and FFXIV:ARR used it fantastically mapping the mouse to it.Shadowfall did the same thing with that drone, very useful. But um.... That's It. Almost every other game uses it as a glorified select button. Every other feature is used minus the sixaxsis. The light is used, the speaker is used but the touchpad is just a giant select button.
I've never understood all the hate about the light bar. I can't honestly say I've never once noticed it while playing a game. If it changes color it wouldn't mean anything to me, since I tend to focus on the screen, and not the controller. I dunno...maybe unlike some in here, my muscle memory is good enough to remember where every button is on the controller without looking. I have a PS Camera. Used it for playroom. It fell behind the TV a while back, and I haven't even bothered to fish it out. THe camera itself isn't doing anything for me, and wish I hadn't of brought it, so I'm really glad Sony didn't include it with every system to drive up the price. I'd imagine the majority couldn't care less about having a camera. Maybe my purchase of the camera will be put to good use one day.
True. It was very fun when I started to hear noises coming from the DS4 when I was playing Shadow of Mordor and more recently Dying Light. Still need to check Transistor, but I'm looking forward Bastion on PS4 just for that!
The last thing Sony needs to do right now is come up with asinine ways to use the DS4. Sony's first party devs need to focus 100% on quality game design and content, which has been sorely lacking from their exclusives thus far.
In your opinion.
Yes, that's my opinion (I assure you there was no need to point that out). But it is an opinion that is ostensibly shared by thousands of gamers and the majority of critics. I hope that knowledge doesn't keep you up at night. Sheesh!
Your opinion on what Sony needs to do with ANYTHING is worth less than the paper Monopoly money is printed on. Your entire account is just a history of fanboy comments trolling. I would be genuinely surprised if you've even TOUCHED a PS4 controller.
My PSN is TotallyBreakfast if you want to check my trophy list. For the record, I love my PS4. But that doesn't mean I blindly love all of the mediocre 1st party software Sony has released this gen. Also, why do people like you take my comments so personally? It's weird. And what's even weirder is that some of you actually look through my posting history (if you're curious: 1) I started coming here because Joystiq closed down, and 2) I've been vocal about The Order because I truly felt it was a horribly designed game and it represents everything that is wrong with modern AAA game development). Anyway, this site is populated by some seriously paranoid folks.
That one bubble of yours is a little discerning, but non the less, I agree with him completely. All 5 major PS4 exclusives are lackluster with the better of the bunch being inFamous, though many agree that game is inferior to its Cole predecessors. That kind of lineup pales in comparison with PS3's exclusives launched within the first year and a half, is it not? The PS4, as good as it is in terms of hardware, is just a shadow of the PS3 in one thing that matters the most, the games. Sony has clearly shift much of its focus from AAA to relying on cheap indies as a crutch, and that wasn't without Yoshida openly admitted to cutting corners in first party game development. I am really hoping that Bloodbourne will be at least as good as Second Son, and the day we'll find out is around the corner. Given it's a game by From Software and the makers of Demon's Souls, a low critical reception would be just one more black mark on the PS4 as a whole. So yeah, the guy is right on. Sony needs to focus less on the DS4 gimmickry and more on quality first party games. Unfortunately it doesn't look like we will ever see the glory days of the PS3 repeated again on PS4 in terms of first party games. That is a sad opinion that better be wrong. You should be worried how long Sony will continue "supporting" their near-dead Vita, because indies and niche Japanese games are all this handheld has going for it. You also should be worried about the next first party studio that Sony will very likely close. Given your one and only bubble, your damage control opinions of Sony-anything are worth far less than the paper Sony's financial information (usually bad news as of late) is printed on.
Did anyone really thing that little tacked on touch screen was gonna revolutionize gaming?
I was just thinking that track pad button works great you can move your thumbs back and forth faster than any other button and then manipulate the screen or menu in real time.
What touch screen?
Think you mean touch pad. I don't think anyone thought it was going to revolutionize gameing, but I do think that it lends itself to new input methods to allow for different control schemes, or to allow for certain genres to work better on the system where traditional controller input comes up short(RTS for instance). In this case it'll be up to the devs, but multi-plat games will probably use console specific features sparingly if history is anything to go by.
It's barely been 2 years, already complaining. I liked the spray can in InFamous I loved swiping the OWL around in KZ Shadow Fall
It's hardly complaining.
Only thing the ds4 is lacking is battery power!
So true. I have two controllers just to get through long play sessions.
You can change the 1000mAh battery for a 2000mAh battery but you have to open up the controller, so this is not for everyone. See the following URL for more information: http://www.trustedreviews.c... A word of caution here. You have to be extra careful when purchasing a 2000mAh battery since there are fakes. It looks like you could put your old DS3 battery or purchase one which is relatively cheap however you can still get fakes so be carefull. A better way is to have two controllers or a long (3m to 5m) USB to micro USB cable (fairly cheap costing a few dollars). You can even buy a battery extender like you can have for an android phone. If you have two DS4 controllers the PS4 and likewise the PS3 warn you when your battery is low so you have at least 10 to 20 minutes to do something about it. It is possible to buy a battery extender that will clip on your DS4 like this one: https://ebgames.com.au/ps4-... Personally I think buying an extra controller and/or longer charging cable is the better way to go.
I'd personally go for a bigger battery. You are more or less suggesting going from wireless to wired.
i think being able to use the controller as a mic would have been a good feature. mebe even as a speaker to for other people in your (chat)party~
It does come with a headset you can plug into the controller with a separate ear piece to allow for only chat to come through. i think that's a suitable alternative to being built in...and likely keeps the price of the controller down
I love the touch pad. I would like to see that used more. I also would like to see the six axis used more. It was used very well in games like Flower and Heavenly Sword. I still miss the start and select buttons. I'm not sure I'll ever get used to the option button functioning for both of them.
I was playing local coop with my little nephew and he didn't know how to drop in. So I tell him over and over to hit start and then I point out to the button and he says "that's not start, that says options"... Part of my childhood just died... Lol.
The DS4 will start to come into its own once PSNow comes to other devices. The track pad was for navigation on TVs .etc... on the PS4 it seems to be a glorified giant button. The controller was designed for use with out the PS4 in mind. Once PS Now becomes rock solid and is streamed to all devices , it will be the must have accessories when you buy a new Tv or Bluray or Tablet.
well the biggest advantage of the DS4 is its compatibility with VR (Morpheus). Sony has incorporated motion sensing, and tracking technology that works in conjunction with the PS Camera and Project Morpheus. So to see its full potential we sort of have to wait for VR to hit.
Is this a joke article? I'm constantly surprised at how much the light bar and touch pad are used, and to great affect!
I was really expecting a few Command & Conquer style rts games which could make use of the PS4 controllers touchpad. Now that you can use the pad to move directly to any part of the screen a lot of the issues using PS4 for this genre are pretty well gone.
The article says wasted potential and then goes onto describe games currently available which are using the controller in the way the author suggests. Consider me baffled??
I liked how it was used in Second Son when you had the mini graffiti objectives, and had to hold the controller sideways, like a gun. Given how sensitive the motion sensor can be, I reckon there's plenty of potential for someone to make a new Time Crisis title (or any game with similar mechanics).
Although I agree the functions of the DS4 is underutilized and it is ultimately up to the developers to use the functionality, I do think that Sony and their in-house department has to ultimately lead the way in this area.
Very misleading title. Developers really should utilize the DS4 features more though. I hardly ever notice the light on my controller though as I usually am playing when the sun's up
Even if Sony encouraged developers to use all of the controller's features in their games, it will be punished greatly by reviewers for using "too much gimmicks". Just look at the Vita and the hatred towards the use of the touch pad in its games! SONY can't win either way. People will always complain!
Replace Dualshock 4 with Vita in the title then you got yourself an article. DS4 is fine(best controller IMO).
In Far Cry 4, I have a tendency to accidentally hit the pad with my thumb, causing me to switch weapons when I don't want to. Just a little gripe. At least Ubisoft is trying to find ways to utilize it. When playing MLB The show, it would be cool if they implemented the sound of the baseball popping into the catchers mitt thru the controller speaker, adding a 3rd dimension to your proximity of the baseball. Same could be said for the sound of the bat hitting the ball coming through the speaker. Rest assured, that the dual shock 4 design was done so with the VR headset in mind. This will render the light bar and the speaker irrelevant. However, in conjunction with a television, this will enable a spectator to identify which character your controlling by matching your ligjt bar with an onscreen avatar and also let a spectator hear your surroundings by the audio coming theu your speaker. ?????WTF am I talking about? For example, Take 1 TV 1 PS4 console, 4 gamers with VR headsets and 1 person standing by. While 4 of you are immersed in the game with your VR headsets, your buddy is watching the action on a TV seeing everything in 3rd person. Occasionally he glances over at his group of friends looking silly with their goggles on. Onscreen he sees one of you, not sure who, the avatar has a reddish hue, he glances at his peers and sees that one of the dualshocks has a red light bar, now he has quickly identified who he is watching on the TV. He would ask, but everyone has the audio on blast and can only hear him if he screams. Now he sits and waits eagerly for his turn. All the time wishing he purchased a VR headset on launch day instead of wasting his money on a QP of hydro.
I haven't read the article, but I agree on the articles title. The controller is practically a Move controller with 1:1 interaction on screen, not to mention the capacitive touch pad so is very responsive too, seriously Sony what the hell are you doing ? DS4 it has to be best gaming controller in ages so far, the motion sensing and the touchpad doesn't feel like a gimmick like other console controllers, the issue here is that only some games uses them in separate ways instead of combining them, for example every game that has a map to look around imo the touchpad is a must to use it, switching between sticks and the pad is very intuitive so why not implemented right away ?
It's biggest problem is it still doesn't compete with both the xbox 360 pad and the xbox one's pad, i'm sorry but it just doesn't. The DS4 just doesn't feel good when playing shooters mainly. Other than that it's good but as a shooter player the xbox pad is miles better.
thats why the ds4 won best controler of next gen keep it shut plz fanboy thx
I don't even own an xbox one... How am I a fanboy exactly? Anyone who plays shooters on console should be playing them with the xbox just because the xbox pad is miles better for shooters. If you don't know this then your as brain dead as a sheep. Just because it won an award doesn't mean shit... yes it is the most improved pad this gen just because the DS3 was so bad... I'm not saying the Ds4 is bad it's not its just not as good as the xbox 360 or xbox one pad.
worst piece of article ever
Get rid of the light,or at least provide on/off setting.
The title says something but what if develipers are testing with it or they are just some lazy people
This potential was wasted when they didn't include paddles and I had to pay $175 for one.
My DS4 is on charge all the time, runs out of juice really fast and that is with rumble turned off. The touch pad in the middle is a waste of time, they could put more buttons in that space at least 4 to assign basic UI functions like .. map , inventory, quest journal, character stats screen stats , freeing up the other buttons for in game actions. And then use Vita, smart phone or tablets for touching, swipeing and rubbing.