The Xbox One will be receiving a nice boost in performance thanks to additional tools available for developers to profile the best way to use the ESRAM memory. Regarding Microsoft’s new API, the Xbox One has been said to benefit largely from lower overhead, a new API for running the ESRAM and greater parallelism.
Games Asylum: "Well, this is uncanny. This school management sim bears a startling resemblance to Two Point Campus, especially when it comes to planning and decorating rooms. Be sure to add a window and a radiator, along with a plant or rubbish bin. Indeed, certain aspects are almost identical – it’s just like revisiting Two Point Campus, only something is…off. It’s the visual style that leads to the uncanny valley feeling, using a low-poly PlayStation/Saturn aesthetic. An odd choice, considering the 32-bit consoles didn’t have a great amount of management sims. The PS1 did have Theme Hospital though – with Two Point Hospital being Campus’ predecessor, so we guess we can give it a pass on its artistic intent."
I almost bought this yesterday lol. Then I remembered I have 1000 games I need to play and I would probably touch this once.
According to a well-known Spanish leaker, the Crash Bandicoot N. Sane Trilogy will be available on Game Pass next month.
Abathor delivers a rollicking hack-and-slash adventure for fans of the genre, and it's co-op thrills can't be denied.
Hopefully dx12 is the end of sub-hd games on xone!
I'm so lost on this dx12 stuff. Is it 50%(I believe I fan said that not an actual developer can't remember) it's 20% or it's 15% which one is it? If any of u guys could have a non tech guy out it's appreciated
"For the PC, Wardell points out that “Ashes of the Singularity” (a new title from StarDock, his studio) has received a 70 percent boost in performance on rendering the same scene. "
holy crap
"Ironically, the PS4 will possibly benefit a little from all of this too"
if you just love gaming on every platform you can get your hands on , this is just great for gaming in general