Everyone has a favorite game mechanic, the one that makes a game stand out, shine and earn the crown of our hearts. Alexander of Gamer Assault Weekly takes a look into some of the best mechanics in games.
Alien Isolation Grand Mother VR is an all new virtual reality experience for Creative Assembly’s best ever horror game.
I played through most of the PS4 version of the game but stopped because another game came out. I bought it last year for PC with the intention of using the VR mod but haven't gotten around to setting it up. I am glad I waited.
Great game, even better in VR. A little drawn out by the end, but I hope we see CA do something a little different with the sequel.
Sweet. I also rebought this game on Steam for the purpose of VR. I'll have to give it another shot w full immersive controls. I had only tried it out briefly before.
It's funny this was never officially released at retail as a VR game, bc it feels so perfect for it!
Remedy Entertainment has revealed that Max Payne 1 & 2 remake has achieved critical development goals, while Control 2 is in full production.
I have seriously HIGH hopes for these remakes, hope they can live up to my own hype 🦖.
Fallout 3 game designer Bruce Nesmith explains that the upcoming remaster should revise the game's gunplay to be more modern.
Give us FO3 with all the dlc remastered like ESO. Load times faster, quality of life improvements, gun play improvements
I believe it shouldn't just be graphical they should make improvements where they can to make the game better. A simple face lift isn't what's needed
Still my favorite one. I remember getting a digital copy of FO3 when I got FO4(XBO). It was nice to finally play a stable version of the game. Then when I got a Series S it was an even better expierence. Quick resume and FPS boost made it feel like a whole new game. Updated gunplay would be very welcome though. One of the few things FO4 did better.
These are all pretty solid mechanics, but originals like rocket jumping and jump dodging from Unreal Tournament.
This is a pretty decent line-up.
One of my favorites was in Legend of Zelda: A Link Between Worlds. The way Link was able to traverse the map by shifting into the wall was fun, and challenging in some spots.