Travis Bruno of Capsule Computers writes:
"Often when a game is released in Japan many people joke that there is no chance that the game will be released in the West all while expecting the title to land in North America and Europe within a year or two. Other times there are games that are localized that come as genuine surprises and one of these happened to be Criminal Girls: Invite Only. With NIS America taking a chance on a game with a risqué theme such as this, is Criminal Girls: Invite Only worth picking up?"
VGChartz's Adam Cartwright: "If you ask the average gaming forum user, they’ll probably say that Vita was only a good place to play if you like indie games, visual novels, and of course Japanese RPGs. While I’d hope that readers of my articles have realised that the console offers so much more than this, it’s hard to deny that it built up an amazing ecosystem for role-playing games over the years, mostly spear-headed by the early release of Persona 4 Golden in 2012.
As a result of there being so many RPGs on Vita, I’ve had to split this article up. I’ll be looking at all the turn-based entries in the genre here and I’ll dedicate a separate piece to action-RPGs some time in the future. Please note – while I will be including first-person dungeon crawlers such as Demon Gaze, things like roguelikes (e.g. Shiren the Wanderer) and strategy games (e.g. Disgaea) will be given separate articles of their own further down the line."
Criminal Girls has its fair share of hiccups, but underneath the fanservice there's a quality JRPG with an engaging story.
NIS America's racy RPG Criminal Girls: Invite Only does some hard, hard time on Steam today. Regular and deluxe VIP editions now available.
What is the point of heavily censoring a game that relies on fan-service and lewd content, just so you can release it in the West? What happened to freedom of expression and respecting the artists/developers original vision?