Games have basic, huge accessibility problems (that we celebrate)

Games have basic, huge accessibility problems (that we celebrate)

Geobros|11 years ago|3DS

Polygon:

People need to be able to play a game before they can begin to digest or critique it.

While gaming has made some incredible strides the past few years, it's rare to find one that I genuinely, passionately love that I can also share with my non-gaming friends and family. That basic fact goes a long way to explaining why gaming is such an insular pursuit.

I recently watched one such friend play through Journey. As she explored the world, probing, testing and observing, I was content to sit back and let her take it in on her own.

That experience isn't one many tend to have. Most of us take it upon ourselves to show the people we love how special video games can be. We often forget that when we play, we bring years and sometimes decades of fluency in this medium. It's rare that someone without that background can pick up a controller and play without guidance. Books are easy to share because everyone learns to read. Not everyone spends the hours necessary to learn how to play what we consider to be "core" games.

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