Review: Grow Home | Destructoid
Destructoid:
Grow Home is another entry in Ubisoft's recent string of passion projects, in the same vein as Child of Light and Valiant Hearts. It started out as a tool for a small group of Ubisoft developers to experiment with procedural animation, and sprouted into an idea for a full-fledged game as the team began to notice how much fun they were having just messing around. It's a charming origin story for a very delightful videogame.
The cute and simple visuals reeled me in, planting a seed of interest in my mind which grew into satisfied enjoyment when I finally began to play it. Everything in Grow Home hits that perfectly charming tone, from the adorable character to the quirky gameplay mechanics. What's more, all of this can be enjoyed without having to worry about Ubisoft's unpopular Uplay service.











