Schizoid, the first Xbox LIVE Arcade game developed with Microsoft's XNA Game Studio technology, and Golf: Tee It Up! launch on Xbox LIVE Arcade this Wednesday, July 9, 2008 at 9:00 a.m. GMT.
Schizoid is a fast and furiously paced action game with simple, intuitive gameplay. Billed as "the most co-op game ever," reflexes and smarts are key but sharp teamwork pays off even more! Ram your way through waves of glowing enemies: single player with an AI bot helper; or co-op multiplayer with two players offline or online through Xbox LIVE. "Schizoid" features over 120 challenging levels of mayhem that will appeal to casual and hardcore gamers alike. For the brave player, Schizoid offers the intense Uberschizoid game mode, in which a single player controls two different ships at the same time.
Carlos writes "I reckon it’s safe to say that no Xbox 360 title arriving on Xbox One via Backwards Compatibility now will be quite as anticipated as that of last week’s Call of Duty: Black Ops 2, but that doesn’t mean there aren't still hundreds of cracking titles that we’d like to see make their way onto the scheme. The latest batch of arrivals brings five new games across to Xbox One, none of which have really been at the top of the wish list for many players. But are there a few gems in there you should be returning to?"
3D mini golf was good but I was never very skillfull at it, maybe I will jump back to it.
Golf is an activity that is challenging, relaxing, and addictive, but unfortunately time, finances, and distance often stand in the way of enjoying the pleasures of the course. Fortunately, free online golf games exist in abundance to help satisfy the craving, and these games are addictive in their own right. The intricacies of strategy and skill are well-translated into a virtual experience in many games; others offer a more casual approach. Whether playing the full 18 holes of real, famous golf courses or focusing on angles in a whimsical miniature golf games, I find the range of options to play golf online endlessly entertaining and challenging.
Warp Zoned writes:
"Jamie Fristrom is a name that you might not be familiar with, but you’ve certainly experienced his work. In 1996, Fristrom became part of the original team at Treyarch and had a hand in many of their earliest hits. But his biggest claim to fame is the creation of the webslinging engine found in Spider-Man 2 (and used in nearly every Spider-Man game since). In that dark period between GoldenEye 007 and Batman: Arkham Asylum, Fristrom’s work on Spider-Man 2 proved that licensed games could still be fun.
After his days at Treyarch ended, he went the indie route and created the acclaimed XBLA game Schizoid and founded his own one-man-studio, Happion Labs. His first game under the Happion Labs banner will be Energy Hook, a game that attempts to recapture the fun we all found in aimlessly webslinging around Manhattan.
Fristrom is readying a Kickstarter campaign to help fund the game, which will likely launch in a few weeks. In the meantime, I had a chance to talk to him about his career so far and where he plans to take it with Energy Hook."