The HD Remaster of Resident Evil Remake comes at a rather crucial time for the Resident Evil series; the last major release from the franchise that popularized survival horror, Resident Evil 6, was roundly criticized for being a clumsy Michael Bay-styled romp that was neither scary nor fun. REmake HD, then, serves as both a reminder of what survival horror used to be like in its earliest days, before the genre swung into two extremes: hiding simulators like Amnesia and Outlast, or action oriented shooters like Dead Space and the last three major RE releases. So then, in reviewing REmake HD, it behooves one to consider how well it stands up to modern standards.
Indie By Design delve into the belly of the beast on this week's gaming the podcast as Stace Harman and John Robertson, discuss and explore Resident Evil 1's mansion.
What makes it so revered? How has it stood the test of time so well and how does its design impact everything that occurs in the game?
stood in time because was grounded and realistc ....original RE1 was ScienceFiction based horror that s why was so good....they created smhting that could be a scientific center or institute and not a vampiric castle with werewolves....that s how they managed to immerse the fans to its world and be so merorable
Developpers back then made excellent job to not copy holywood but create horror with colors and atmosphere.....RE1Remake.lost a bit of this essence making it extremely dark and black-losing alot from the art of its environment....
Man the memories of pouring over magazine articles about resident evil when I was a kid, aching to play it then we managed to get an ntsc copy and figured out a way to play it on our pal PS1 with the ol disc swap trick but it would only play in black and white....and this was pre internet, we were crafty little buggers.
we were so excited to finally be playing resident evil even without colour.
We all screamed in unison when that dog first jumped through the windows, panicking trying not to mess up our escape with those tank controls, lol, good times.
The music, the visuals, the many different themed areas of the mansion and the sheer size of the mansion for a PS1 game.
This is probably the most memorable game environment for me, and I could probably re-draw the map from memory...
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