In November 2014, Hideo Kojima tweeted that he had finished playing a game called Framed, and that it was his favorite game of that year. “Played ‘FRAMED’ by L[o]veshack. High sense of gameplay, graphic, & sound. My best game in this year without any doubt,” Kojima wrote.
Soon after, the studio that created Framed, Loveshack Entertainment, found out about Kojima’s announcement. Understandably, the whole studio was ecstatic, but the news hit Loveshack’s co-founder Joshua Boggs pretty hard. It meant a lot to him for Kojima to have picked out a game he worked on as one he had enjoyed and admired.