Tony Polanco from The Koalition writes:
"Our main topic this week is about the biggest gaming/tech news story: Microsoft’s Windows 10 event. A lot of new things were unveiled such as Windows 10, the Xbox App, and of course, HoloLense. This last one is a bit contentious since Brett sees VR as the wave of the future while Emilio and myself see it as another fad that’s destined to fail. We break down all of the things we liked and all of the things we’re skeptical of."
Windowscentral writes: "HoloLens, Virtual Reality, and Mixed Reality are all but dead at Microsoft."
Not super surprising given how poorly VR and AR and all the metaverse stuff have taken off really.
Also outside of the military, you barely see or hear anything about Hololens these days.
I'm surprised that the Oculus Quest and PSVR didn't have these problems
A new test version of Windows 10 also includes new File Explorer changes.
Most PC gamers right now do not have HDR monitors. "as long as you have a compatible HDR monitor" I'm using a 240hz Alienware 1080p GSYNC panel, (AW2518H) while I love it and love the high FPS in games, I'm not buying a new lcd just yet. So for now I just use reshade in all the games I play and enable "fake HDR" 😁 It's pretty good to, not real HDR but close enough for me. 👍
This is great news. I'm about to invest in a new HDMI 2.1 and Display port 2.0 monitor this year I'm looking at you Asus PG32UQ . Perfect timing 👌
This is good news I hate having to enable HDR manually everytime I play an HDR enabled game. Some games already turn it on automatically but they are very few and far between (Destiny 2 is actually the only one I know of 😅).
Now that I've had some time to play with the PS5 DualSense on PC with Steam and DS4Windows, it's time to decide which is best for PC gaming.
My issue is that on steam you can modify on a game by game bases as some nave native support and DS4Windows you'd have to turn on and off and the issue with what I'm saying. If it has native support and you use the Steam API or DS4W it'll give you Xbox control prompts so it's more convenient to just run the steam API. Generally games outside of steam make sure to have support unless old. I have both and will only use DS4W if I absolutely have to. It's good but the game by game bases on steam is so much more ideal. Example Games with DS4 native support will allow trackpad support like Ni no Kuni using the track pad. But with DS or Steam activated it puts the trackpad to the share button. So the manual ability to disable it anytime that game starts makes it where that game operates correctly every time
I just use my 360 controller for 3rd person games, like GTA. All FPS games keyboard/mouse. No need for me to spend 70$ on a controller. Plus I like it to just work without any drivers just plug & play like the 360 controller.
Great discussion!
Going deep into that VR discussion! :)