How do you guarantee thousands of early adopters for your batty, futuristic augmented reality headset? You promise a chance to enter the world of the most popular video game on the planet. Today, Microsoft announced HoloLens, an augmented reality headset that will fill your home with hovering weather updates and virtual flat screen TVs, but the standout moment of the demonstration involved a man chipping away at the real world and entering the land of Minecraft.
Ubisoft announced on recent earnings calls that it has already recouped the cost of Activision/Blizzard streaming rights - which were only between €50M and €100M.
Uncover the spending behind Xbox's Game Pass subscription. Discover how Microsoft invests a billion dollars annually in securing third-party games for the service.
Good.
Now that you´re releasing games and making big money from every gaming platform, you should double that amount and give us even more day one third party games!
I like how they twist cannibalising game sales into "invests".
No lifetime sales with MS, they'll F-up gaming the same as streaming services have done to the movie industry and it's workforce.
we know this, we have known this since last year.
this is not new or news.
Our ability to support PlayStation VR has come to an end, and will no longer be supported in updates after March of 2025.
so i assume PSVR2 is not going to take its place. That's a shame as I do think it could benefit from the VR2 improved fidelity and controls.
Never was a Minecraft fan, so no more support isn’t a big deal for me.
What I would like for Xbox and Bethesda to do is update Skyrim VR to be playable on the PSVR2. That’s the only game I want out of the Xbox catalog.