StarCraftWire.net recently posted an Fansite QA with Dustin Browder from earlier in celebration of their website launch, and have continued to post updated information from the Blizzard WWI 2008 in Paris. The most recent published article is an interview with Dustin Browder, where they talk about the Map Editor, map protection, modding, extra races, the complicated Mothership, the Queen and much, much more.
Anyone interested in the future of StarCraft II or the current developments of StarCraft will probably find it an interesting read. The drawback of the length is made up by the in-depth answers.
Jason Hall, currently an indie developer and former Blizzard employee, has been sharing some really interesting stories from his long career in the industry for a while now. Some of them are truly insightful, while others may seem depressing.