Deadbreed First Look | MMOGames
Excerpt: "In a stark contrast to the usually colorful environments of most MOBA titles, Deadbreed brings us to a dark and gloomy land. The scenery isn’t the only thing that’s different, however, as this is one of the few MOBAs with role-playing elements that improve players’ characters between each fight. Improvements to character stats, artifact upgrades and Sentinel standings are all potentially impacted by the outcome of a game. Furthermore, character roles aren’t set in stone and equipment dictates movement and attack animations.
While it might include a lot of features that aren’t in most other MOBAs it doesn’t deviate entirely. Players will find that each hero has three normal abilities and an ultimate. There are fairly standard weapon tiers, two lanes with minions that push them, towers (monoliths), a jungle variation and a final boss encounter. It’s not quite the standard Summoner’s Rift, but it’s still very obviously a MOBA."











