Diablo III Reaper of Souls: The Ultimate Evil Edition, or simply D3 for the purpose of this review, keeps the key components that made the series a success, while fixing the bugs that plagued it’s initial launch. To start, the Auction House, where gamers used in game or real money to purchase rare or legendary items, was thankfully removed. The core idea of gamers being able to buy and sell items is, and always will be, sound but the execution was severely lacking. Blizzard, using the success of the World of Warcraft’s Auction House, attempted to up the ante, and instead failed miserably. Despite the annoying random number generator (RNG) that troubled the initial launch, Diablo has always been designed to reward gamers through their exploration of Sanctuary and through combat; not how much money they acquired. In addition to the removal of the Auction House, Blizzard fixed the RNG problems gamers encountered, providing a substantial increase of rare and legendary drops. During my campaign, I did not purchase a single item from any of the merchants, because everything I needed was acquired from slaying random enemies and bosses.
For some strange reason, Diablo 3 is free for Xbox Live Gold members today! This is the Diablo 3 Reaper of Souls - Ultimate Evil Edition.
Cloudways Firewall
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I'm playing this game at the moment and it feels like a cellphone game. It's okay, but it feels cheap and overly simplified.
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this game is freaking great. however, after having owned it for a while...i wouldnt go as high as 90's. i might be jaded from over playing it though. :-p