Zelda Informer: "This 2006 Zelda title, released for both GameCube and Wii, has its share of flaws. Several key moments in the story are poorly explained, the motion controls on the Wii version (which I played for this audit) feel like they hinder the gameplay more than they enhance it, and the graphics are consistently murky. That said, I cannot get over how deliciously satisfying its temples and swordplay are, how packed the overworld is with things to do, and how frequently the game made me, and Link, feel like a badass. Twilight Princess is more than the game Zelda fans were hoping for before they caught their first glimpse of Wind Waker in 2001; it is one of the best Zelda games ever made.
Link's companion, Midna, never annoyed me too much during the 33 hours and 13 minutes I played through to the end of Twilight Princess, and I felt like the game generally provided me with plenty of opportunities to discover things on my own. At the same time, because Twilight Princess's gameplay is so similar to Wind Waker, Majora's Mask, and Ocarina of Time, I would argue it has less of a need for handholding in the first place. In fact, Twilight Princess provides no tutorial for simple tasks like how to move blocks, and it even disposed of some reminders about gameplay information that other Zelda games have clung to over the years. But how I personally feel about Twilight Princess is not nearly as important as the data I gathered while auditing it over the past two weeks."
TheGamer Writes "In my experience, The Legend of Zelda: Twilight Princess’ once-warm reception has chilled somewhat over the years. Praised at launch as a beautiful return to form after the “childish” art style of its direct predecessor, the world eagerly embraced a game that more closely followed Ocarina of Time’s famous structure and plot cues. Perhaps most alluringly of all, the grandeur and sheer scope of this reimagined Hyrule Field wowed millions of us."
The best Legend of Zelda games experiment and tackle new grounds for the industry. These are the essential titles in the series you need to play.
I am a huge Zelda fan and love them all, but for me Ocarina Of Time is the greatest and my second all time favourite game after Final Fantasy VII.
Oh gee can't imagine what Number 1 is
....
A Link to the Past, Ocarina of Time and Wind Waker etc is better than Breath of the Wild.
Majora's Mask still holds as my favorite to this day, despite being the black sheep of the series.
I love them all, but Wind Walker, Link to the Past and Minish Cap are my favorites
Recent rumors suggest The Legend of Zelda: Oracle of Seasons/Oracle of Ages games are coming to Switch, but that doesn't really add up.
I remember enjoying Twilight Princess overall, though the dark/light world mechanic felt too similar to Metroid Prime 2.
I never played Skyward Sword though. Did that retain the cool as fuck sheathing animation link does in Twilight Princess?
The whole time I played the remake of "Link's Awakening" on my Switch, I kept hoping they would do the oracle games in a similar style.
I wonder when the "why any other Zelda but Twilight Princess and Skyward Sword would make more sense" article will pop up.
Gotta release um all Zeldamon'
Really funny seeing this and "What’s with the lack of game content, Nintendo?" right next to each other.
OK......no and hard pass but ok. Look Zelda TP is a very good entry but imo its had its time and 3 versions on (Gamecube, Wii, Wii U) I say let it rest. Especially since it will inevitably be just a slightly touched up port of the HD Wii U game. Id actually prefer a Wind Wake HD port over TP. That said Oracle of Seasons/Ages done in the new Link's Adventure style is vastly more appealing to me, and I hope that's what they do.
Ahhh, I remember getting a Wii with Twilight Princess for my birthday... That was a great time... Loved that game. I was surprised at just how long it was!
I quit after a very early firced collectables mission. I had to sniff put a bunch of bugs I guess, no fun. It's worse than the Triforce pieces in Wind Waker.
I like the game in every way except for two;
#1 too much open space with little to do other than travel and fetch quests in it.
#2 some of the dungeon items saw far too limited use outside of their respective dungeons.[spinner and ball&chain, in particular. I thought up so many more puzzles that those could have been used for. Heck, even some mini-games! But never saw anything like what I imagined for them pop up...]
Other than those things, I really liked the game. The story, while still holding the standard kidnapping plot, was still entertaining thanks to Midna and the various side characters, and some, if not most, of the music was absolutely GORGEOUS.
And turning into a wolf was a pretty novel idea, far as it went. I liked the concept of using Midna's power to insta-attack a group of surrounding enemies.
Makes me wish Wolf Link & Midna had gotten in Smash over Duck Hunt, honestly.XD
This one is my favorite 3D Zelda game. Mostly cause of its style. ALso Midna to this day imo is the best Zelda companion.