We don't have full translations yet, but here are some snippets from the wonderful people at NeoGAF:
-They discuss "Iwata Asks"
-design philosophies
-Iwata's favorite games
-"tricking" new gamers into playing deeper games
-market trends
-Iwata's programmer days
-old computers
-programming wizardry
-Iwata making a Star Trek game on his calculator or something
-learning stuff on the internet vs the old days (?)
-parallels between the skills required for managing a company and writing good code
-what it's like to be president
-logic-oriented thinking (programming) vs human-oriented thinking (management)
-problem solving
-folders
-user experience
-The Cloud
At the heart of Iwata’s tenure at Nintendo was a philosophy of listening.
In 2015, Nintendo CEO Satoru Iwata sadly passed away. Dear friend and EarthBound creator Shigesato Itoi compiled his musings as a tribute.
Nintendo president Shuntaro Furukawa recently sat down with Nikkei to discuss his approach to leading the company through the current Switch era, as well as what influences past presidents like Satoru Iwata and Hiroshi Yamauchi had on him.
nothing wrong with him per say but he just feels kinda lifeless compared to Iwata and lacks the tough guy almost Yakuza vibe Yamauchi gave off
This guy is a penny pincher and has no love of gaming. It is obvious in the half assed ports he is pushing. Iwata we miss you.
Quit bothering trying to trick casuals into gaming. Wii U proved it won't happen. Focus on gamers.
Movies don't try to bring in non-movie watchers or books bring in non-readers. Sure, there's the equivalence of casual fim and books but that's not their whole goal. Why should gaming try to focus completely on a non-target audience?
Bring them in with good games as a side effect. No trickery.
Ok I tried to read this but the translation gave me a brain tumor.