Next-Gen Fell Flat In 2014, But It Can Pick Itself Up Back Up Again
Everyone seems to have their takeaway from 2014. I know some who think of it as an excellent first step; still others regard it as a total flop. If one thing’s for certain, it was that there was trouble in paradise not too long into the year everyone said we would call the year of next-gen.
Gamers wondered aloud where the new ideas were this time last year and why the console cycle seemed to be spinning its proverbial wheels. Surely this new generation of software should be further along, people thought. We should’ve had something more to look forward to in 2014 than a few annualized series entries and last-gen makeovers. Surely 2014 taught us the hard lessons about expectations.










