Today marks the launch of Version 1.0 of Metrocide, the second title from Flat Earth Games, for PC and Mac.
Towncraft is a town builder a heart, but by looks and gameplay, is basically a mix of pre-sim-city cities (towns), and Facebook's Farmville app. It's been developed by both Flat Earth Games(Metrocide) and Epiphany Games (Frozen Hearth), though the latter are responsible for the games' publishing. The game was originally made for tablets and has been ported, and the developers specifically say in their Q&A that "it will not look like a mobile game", however I feel they've sort of lost that immediately, because towncraft looks identical to a mobile game. In fact, it is a mobile game. The difference primarily being that there are no transactions, no freemium nonsense or DLC's, just a plain and simple build of a game that gets its updates. Surprisingly the game is in its post 1.0 versions, though over the course of the game, I felt like I was playing an Early Access title. There's an awful lot of complexity, but it appears as though the complexity suddenly stops when you want more.
Have you ever wanted to create something from nothing? Flat Earth Games’ TownCraft, is the city-building game where you create your own medieval town from pebbles is coming to a PC via Steam near you for $9.99.
In Metrocide you have a single life and a million ways to die. The game is brutal. Multiple times there was a perfect play through. Everything was done right. Hours were spent developing the perfect strategy.
yeah from what i just read, thought the concept itself was pretty solid. Guess, the execution is where is all falls apart.