Tymon Smektala, prducer of Dying Light, talks about maximizing the PlayStation 4, using the features of the DualShock 4 in addition to The Last of Us.
Techland wants to switch to a shorter development cycle of three to four year at the most for its games, starting with Dying Light: The Beast.
Very good dev length for a AAA/AA game I'd say. Companies need to set an aim for this range. 1-2 is too little, I believe 3-4 is perfect. Any more is too much. Games don't need to be these gigantic games full of a crazy amount of content. Just make a good game.
PlayStation - The Concert is a magical musical experience for fans of the brand.
An interview with Tymon Smektala (Franchise Director, Dying Light) where I get to ask him as to how Techland was impacted by its DLC story leaks, how the studio has changed after being acquired by Tencent, where he sees the Dying Light franchise going in future, and how he's been able to maintain enthusiasm for the Dying Light franchise since he joined Techland 10-odd years ago. Enjoy!
I'm looking forward to trying this game. I need a good zombie campaign in my life
Maximizing at 30fps
Off topic: Whoever approves the ads on n4g is a shameful human being.
Day one!! Ooh yea