The Game Awards 2014 got a lot right, but they also got a whole lot wrong.
Relic Entertainment: "We’ve got some important updates to share for Warhammer 40,000: Space Marine: Master Crafted Edition, including an extended refund policy, details on a 50% upgrade path discount, and a preview of the patch improvements coming soon."
Wizard of Legend 2 is finally out of Steam Early Access with a game that’s fun to play solo and even more with a few friends along for the ride.
Full Metal Schoolgirl hits PS5 and PC this October with cyborg chaos, roguelike combat, and wild pre-order bonuses. Details inside!
It was better than last year, so it's an improvement
I think overall it was a nice improvement over last year, but these world premiers and trailers fell a little flat. I kept waiting for a huge game announcement (Fallout 4 someday?), and I kept getting games I have little to no interest in. I think that the last game announced at the VGA's or TGA's that I cared about was Skyrim.
It was a strong start for the new program. It was a actual awards show with a proper dedication and Reggie was even okay. As the highest ranking guy in the business there, he was able to drum up support for Nintendo without seeming to competitive.
Scott was cool. I like the fact that he was basically in and out and I actually enjoyed the music performance from the No Man's Sky Soundtrack.
Imo, was really boring. Nothing but performances i didn't care about and over hyped announcements that wasn't that big at all. Probably the last time i watch a video game awards show.
I could actually see production values at the The Game Awards. The company presenters took it seriously based on the level of content they revealed (no Cranky Kong reveal this time)