350°

PlayStation Experience: New Info Surface on Developers, Games, “Great Updates” on #BuildingTheList

The hype for PlayStation Experience has reached nigh unbearable levels, and more information has surface about the developers in attendance and their games.

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dualshockers.com
TheLyonKing3431d ago

Two questions:

1. Anywhere I can watch this online
2. What time will it be on British time?

Abriael3431d ago

It'll be on the /playstation twitch channel.

It runs all day, so it'll start in the evening and go on until night for Euros

TheLyonKing3431d ago

Cheers, bubble for being so helpful :)

WeAreLegion3431d ago (Edited 3431d ago )

The actual keynote itself would be at 6 PM for you, if I can still do basic math.

http://www.timeanddate.com/...

blackblades3431d ago

Wish they can show it on ps3 live event, since the vg awards is being shown on it.

DragoonsScaleLegends3431d ago

The Legend of Dragoon PS1 support/remake/sequel/reboot on PS4 or we RIOT!!!

Phene3431d ago

I'm tired of events. I want games. Now.

The most jaw dropping game I've played this whole year, visually, was Infamous. I want experience again. Now.

Drekken3431d ago

All of the holiday games just released... PS4 has 2 major games in the first 4 months of next year. What are you talking about?

I want amazing games too, but we all know what a rushed game feels like.

q8kik3431d ago

Did he say Shenmue ? Are they teasing us ?

Inception3431d ago

Yes they tease us. They even said The Legend of Dragoon and The Bouncer >.<

MegaRay3431d ago

Since this is there 20th anniversary. I hope they announce a PlayStation allstars 2. With a well known developers behind it.

Protagonist3431d ago (Edited 3431d ago )

That would be great. I´m up for some more PlayStation All-Stars Battle Royale.

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100°

Ed Boon responds to the NRS animation discourse online

Within the dynamic realm of interactive gaming, NetherRealm Studios (NRS) stands as a source of both excitement and contention, with discussions spanning visual aesthetics and kinetic animations. Since the debuts of Injustice 2 and Mortal Kombat 11, the studio’s visual evolution has been nothing short of remarkable. An evolution that becomes most apparent in the refined portrayal of character facial models, enhancing both their visual appeal and their ability to authentically render the intricacies of Black skin across various lighting conditions. However, in the midst of this progress, one aspect remains a challenge—the attack animations—an ongoing Achilles’ heel within the domain of NRS games.

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rushdownradio.net
abstractel238d ago (Edited 238d ago )

My personal opinion would be that they focused less on juggles and more on grounded combos so sticking out a poke and it continues to juggle an airborne enemy should go away. It just looks silly. I love MK and Tekken, but this aspect has always been silly to me. It still has some great looking combos, but the air juggles just makes the animations reset, making those specific combos look stiff.

SF has some of these air juggles, but not nearly as much. I'd much prefer their combos combos which are generally more grounded. I don't think the animations are bad in MK in any way, it's the way they are implemented in gameplay in the juggle state.

MK1 is still a day one for me, but fixing this issue would make a lot of people complain less about MK1's animations.

60°

Talking Mortal Kombat 1 With Ed Boon And Thiago Gomes

During SDCC I spoke with Ed Boon and Thiago Gomes about Mortal Kombat 1 as part of a Roundtable.

70°

Ed Boon Wants Two Mortal Kombat Characters In Super Smash Bros

Ed Boon shares his choices for which Mortal Kombat characters should appear in the next Super Smash Bros. game should a crossover happen.

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gamerant.com
2moda5gamer299d ago

No surprises here, Scorpion and Sub-Zero.

Redgrave299d ago

For Smash.....?

Unsure if misread title and requesting MK1 appearance or