Burnout Paradise has all these features besides trophies & checking downloads.
But this video really answers a lot questions.
If this is Eric Lempel's video (under trophy collection it says Eric) then at 0:32 he says "no in-game voice messages available at this time". Sounds like a possibility we'll get it later.
I wonder what games will support custom soundtracks besides PixelJunk Monsters Encore.
I thought I read earlier that all games would support custom soundtracks. But I am at work so I haven't seen any of the videos, so I'm taking this off of something someone else said.
yeah, pretty sure all games support it. From what i gather, you have to turn the music off in the game yourself, then go to xmb and play your own music. Although the most recent games will probably manage it so you don't have to turn the game music off yourself
This is their quote: "Note that this ability has to be added to a game to enable it, so it won't work with existing stuff unless the games are patched, but it's an option that will likely hit many upcoming titles."
all games support custom soundtracks. i wouldnt even call it so much of a each indivisual game having it. its more of a system fuctionality that allows you to play your music at any time and that just happens to work when you play games.
what you might have got confused with though is the fact that not all games will have trophy support yet.
Firmware 2.4 along with the final release of HOME should make Xbox Live seem like a total joke @ 50 bucks a year.
For the Sony PS3 haters that disagree. Sorry if you dont' like the truth. Why don't you invest in a PS3 instead of hating on it? If you can't beat them, join them!
-in-game xmb -custom soundtracks -in-game messaging -trophies -Video Store (coming soon) -PlayStation Home
FREE
How does Xbox Live (the "king" of online) top that...
hmmm...well, uh..
-Share games with racist bigots -Listen to stupid children singing -"Host has ended game" -Lag -Lag -16 player max rooms -Lag -Host Advantage -Peer 2 Peer Networking -Lag -$50 please
Or when you're waiting a week for a patch to make huge AAA multiplatform games work online like TF2, R6V2, COD4 and GTA IV.
Once PSN matches the features of XBL then I'll agree that I'll personally question paying $1 a week for XBL but until then shut you pie holes. You console STILL doesn't match features and $1 a week is peanuts so I'll keep paying until there is a FREE alternative. Right now there isn't.
that did honestly suck hard so ill give you that. I blame konami for that 1. They did the same thing on PES but you have to admit that that 50$ a year is looking less worth it now. Lets see how MS reacts. I hope they add feature as apposed to whipping up the media to downplay psn and big up themselves.
First of all the only reason you don't have to listen to kids singing and racists on PSN is because 2 out of 10 people have mics. Once more people are on PSN and more people have mics it'll be the same if not worse on PSN.
Second PSN doesn't match features. You don't have to pay to use REAL universal in game voice chat on XBL. Also the voice store isn't out yet so you don't know how well its going to work.
Why is it so terrible for me to speak the truth? I have both consoles and enjoy them both. Sorry I don't blindly ignore the problems on PSN like you one console owning brand worshipers do.
I've said many times I'd rather not pay for XBL. I'm complained many times about the 360 other problems like RROD. However until the free PSN can MATCH all the features of XBL paying $1 a week isn't going to be a big issue until there is a FREE alternative. Currently there isn't. Why not wait to bash XBL till your 18 month old console finally has the basic features its competitor had back in 2005. Answer is you don't care about discussion you care about blindly praising your console because you want to be on the winning team more than playing games.
"P2P online servers" do you know what you just say... obviously you have no idea what P2P means... LOL.. Something tells me you may be a sony leg humper... you know... those that speak of the things they do not even understand... you may need to do a little research about P2P Servers... because you are not making sense...
ohh and dedicated servers are a choice by developers... I can name a few... EA uses dedicated servers... some of the servers fuels of wars... Final fantasy XI is dedicated servers...
but the fact remains the same. XBL is becoming less worth it with every ps update. I wonder if they'll lower the price and at least all first party games have sony footing the bandwidth. You know what hes on about blade
He obviously meant to say that Sony provides a superior service with things like dedicated servers which to the consumer is free compared to xbox live which you must pay for a service where MS is barely involved in and the gamer must host the game at his/her own expense.
@wetowel - "Sony provides a superior service with things like dedicated servers" ohh wow.. you are a) miss informed or b) very ignorant.... I say a to give you the benefit of the doubt.... Sony does not provide crap... and in some instances they do not even provide a unified login server... (Metal Gear) where you can't even use your PSN id to login... each developer on PSN must provide their on servers... which is also a choice that developers have on xbox live... now.. the fact that developers on xbox live have a platform that they can use to connect gamers using P2P... (which works well in many games) guarantee that the games will be supported even after the company no longer thinks they are worth hosting...
take at look at xbox 1 games... I can still play them online... can you name a PS2 game that let you do that? 1-2 years from now most games on the PS3 will not be playable online.. since developers will not host games they are not making money on... how is that superior? also, do you need host servers for Uno? or games that do not have a bunch of players?
Also, P2P games disadvantage is on the host end.. for the fact that they may not have lots of upstream bandwidth.. as internet connection gets larger.. this will not be a problem... if any of you knew any better.. you would know that the benefit of a host servers are their large upstream pipes.... I currently have 5mb upstream and 25 downstream... games I host never lag... as ISP increase the upstream P2P becomes more and more viable... as the need for dedicated hosting for "GAME SESSIONS" would become a little less relevant...
The 2 instances when games dont have a unified login are the 2 konami titles; but you failed to acknowledge what he was actually saying. Resistance and warhawk both used servers provided by sony without extra payment Tell us at least 2 MS games that their providing servers for since we're working in 2's
Its all good that MS still keep old games servers up and halo 2 is a prime example of that so ill give you a plus for that BUT wouldn't you rather they provided at least some ded servers over support for something you may not ever want to play again?
what the hell? those games you mentioned are both 1st party games... freaken duhh... Sony provides their own servers for their own games... xbox live is unified online platform that provides a single login and feature for all games... take a look at trophies... only some 1st party games will support it... what's better about that?
I understand the benefit of dedicated servers in many instances.. but they are not needed for all games... and PSN do not have the option of having P2P when you don't... so, developer can A) spend all the money on servers or B) leave it out... just like trophies... that's what make xbox live a more superior service... not to mention that all these features with the exception of online play are available to silver users for free... what would you argue about if xbox live would allow you to play online for free?
40 in warhawk and 32 i think in Resistance. Bigger doesnt always mean better (unless cliffy says so) but those are the reasons for ded servers. Your right in that not all games need it, COD4 is testament to that but my point is that psn is free and MS could surely make some ded servers for ya since you pay and have (optional) adverts thrown at ya. The silver membership must be lacking in key things for people to spend that loot. Answer this bladestar: Do you think MS should lower the price? if so then to what and if not then why? No name calling no 'freaken duhh's just an answer(s)
I don't think microsoft should drop the price of xbox live... I think microsoft should make Play online free.... and come up with other incentives for the Gold membership... Gold members should get Demo first, discount on xbox live arcade, a home like game, maybe private multichat, XNA games, etc.... I believe xbox live is worth the less than $1 a week... for all the features that PSN still lacks.. like Gamescore, a ton of demos, achivements for ALL games, etc... but must of these features are already free... I don't think microsoft should make playing online the factor of subscribing to gold... I think they can benefit more from allowing people to playing online... and I believe P2P should be free anyways... there now you know how I feel about it... but even after that I think it's worth paying for live... simply because the gold accounts pay for the maintenance of all aspect of live that many silver accounts are getting for free... like Messaging, unified login, P2P session manager servers, etc... Microsoft just need to do wherever it takes to allow online play if they want to destroy PSN... and find another alternatives to give value to the gold account... that way PSN would eat the dust... imagine... xbox live allowing everyone to play online...
Concidering the fact that I am subscribed to like 3 Pay to play MMOs.. which charge me over $10/month each... I don't feel that bad for less than $1 per week... but free online multiplay encourage people to play online.. which in terms helps sell games and convince friends to buy the game you own... I think overall will help expand xbox live..
i think they should lower the price even if it only works out cheaper than 1$ a day and the reason why is because as of Wednesday many of my mates who own 360 might think again about renewing their live subscription. The UK equivalent is about 80$ so its just another bill that was definitely worth it and will then become not so worth it. The demo factor that you mentioned is an old issue as all of the newer games seem to release demo's on both platforms. Some of the smaller games take an age on psn (if they even decide to make a demo mind you) but that's no way near enough to warrant price/feature difference. Very noble of you to feel you're paying toward maintenance but im sure MS has other ways. I just think that MS could pay for ded servers which would then allow bigger numbers online maybe. Not for every game but at least a couple surely. You sound like a mate of mine that will never want to admit that the gap in regards to online is becoming so close. After 2.4 comes what next will MS say. Will they downplay psn, continue telling us how great xbl is or finally lower the price or add features or angles (ie home type thing). Its best they be pro active than reactive or forced. I honestly want the best for my mates and family members who own an xbox but the sony fan side of me wants MS to stay how they are because i know they will lose some custom to psn.
Ill add that you are most definitely hardcore and seems like you'll pay no matter what if they ask but you are in the minority. The people MS now want to pick up a 360 don't want additional costs and silver membership is the psn equivalent in terms of price but not features. What do you think people will choose after sony plug their 2.4 update
I've been thinking a lot about trophies and then I started to get worried. What happens if you run out of hard drive space and need to upgrade your HD down the road? Will you lose all your trophy data? I've heard that they are retroactive, meaning they unlock only as you play through a game. This is to prevent downloading save files and i'm glad they made it this way, but are the trophies attached to your PSN account? Have they addressed this issue yet? What if your PS3 breaks and you have to get a new one?
Yeah, I've heard that the PSN username settings are saved even if you replace the hard drive. So i'm hoping that once you get a trophy, it stays linked to your PSN name somehow. That way, even if you replace your HDD, you will still have your trophies.
And who disagreed with me? I'm not saying anything is bad or negative. I was just asking a question. I swear, sometimes people either don't or can't read.
Burnout Paradise has all these features besides trophies & checking downloads.
But this video really answers a lot questions.
If this is Eric Lempel's video (under trophy collection it says Eric) then at 0:32 he says "no in-game voice messages available at this time". Sounds like a possibility we'll get it later.
I wonder what games will support custom soundtracks besides PixelJunk Monsters Encore.
you see "start new voice chat" faded out when he goes to his friend,
hopefully that will come in a later update, but still this rocks :D
all games support custom soundtracks. i wouldnt even call it so much of a each indivisual game having it. its more of a system fuctionality that allows you to play your music at any time and that just happens to work when you play games.
what you might have got confused with though is the fact that not all games will have trophy support yet.
Firmware 2.4 along with the final release of HOME should make Xbox Live seem like a total joke @ 50 bucks a year.
For the Sony PS3 haters that disagree. Sorry if you dont' like the truth. Why don't you invest in a PS3 instead of hating on it? If you can't beat them, join them!
Tell me when Microsoft starts to provide dedicated servers for its Live members instead of relying on its own members to be the hosts.