Alien: Isolation – PC Review – The Armchair Empire
From the review:
Alien: Isolation so heavily emphasizes walking (or crouching) slowly to explore the environment and hiding at every opportunity, I thought the stealth aspect would bore me within a few hours. The only time where that actually panned out was toward the end of the game, but I think that probably had more to do with the fact I had to play the game in incremental sittings because the game was just scary enough for me that a couple of hours at a time was all I could take. With the end I sight I plowed through the last five hours and that's when “stealth creep” started to edge in from the periphery and it was easier to see the “gamey” cliches that tend to drive me nuts.










