Chicago, Illinois is one of our nation’s biggest cities, and as such should be counted on to provide fairly reliable internet connections speeds. Unfortunately, various circumstances have resulted in my only being able to obtain cable internet with 15mbps download and 2mbps upload speeds and I’ve found out firsthand that isn’t good enough for PS4 Share Play.
Short Pause: "Housemarque's latest twin-stick masterpiece, Nex Machina, released this week, and fans the world over are addicted to it's white-knuckle action and score-chasing gameplay! How does the high-intensity arcade action of the game hold up over Share Play? Check out this video to find out!"
Share Play on the PS4 was a great idea that never took off thanks to technical limitations. With PSVR, Sony has a unique opportunity to do something amazing with Share Play 2.0.
Share Play didn't die, just needs a lot of work. Biggest issue is telling everyone they have either a poor or limited connection when a lot of the users are running 50+ Mbps Internet (I'm running 120 Down/ 30~ Up and it even says I'm on the poor end). I can download a 30 GB game off Steam in about an hour; yet PSN takes 90ish minutes minimum ,and that's with no one else online at the time, or even having a game running at all.
I use Share Play when it works, and it's a Godsend when it comes to seeing how certain games are, or to play something with local co-op (Double Dragon 4). The idea is there, and yes when it works it is a good feature; however it needs a ton of work to be effective.
It's another one of those blogs that use their opinion as fact. Shareplay is far from dead.
ThisGenGaming says "Share Play and Backwards Compatibility, both are pretty revolutionary advancements for consoles and they’re definitely not becoming old news. Share Play is one – if not the biggest – of Sony’s most popular features allowing users to seamlessly interact with friends and family meanwhile Backwards Compatibility a is feature most people would’ve expected from both Sony and Microsoft pre-release, however not only is this feature another fine addition to the Xbox One, it is potentially one of the greatest selling points, giving fans of the console more to talk about and play with. Both features were however post-release, which begs the question ‘Why weren’t these features implemented from the beginning?’."
Shareplay is pretty neat and one of the best features the ps4 has but the downside is that you really need good internet to use it. BC is pretty neat if your'e into playing your old games. Even though I'm not into playing my old games I would give it to BC simply because it's easier to obtain.
Backwards Compatibility is easier and Microsoft have done a really good job at bringing big games to BC so I'll give BC the edge, though I enjoy share play from time to time!
I think Share Play is definitely more innovative for obvious reasons but BC is awesome too.
Don't really understand why there's a comparison. It'd be great if both had both features.
Easily shareplay. I have a 100 mbps connection and am hard pressed to find streamers that say BC would be better. I've tried many ps4 games online multiplayer before I bought them. It's also fun to use with games like jamestown, helldivers, broforce, etc. Sony sent a survey a while back mentioning the possibility of allowing more users to connect to shareplay and that would be great. BC is eh, I still own my old consoles and games, so unless it's a remaster with achievements/trophies, it's not something I am really interested in. Especially with all of the games releasing this year, there really is no point in BC to people like me who bought a new console for new games.
I had to post this. 15/2 internet speeds? You can't stream movies effectively with those speeds so why would anyone expect SharePlay to work?
A 2 Mb/s upload is pretty abysmal for streaming. That's only like 250 KB/s. Good luck trying to stream anything with those kinds of speeds.
I would hate living in areas that don't don't support 60mps+.
Everything now a days is so connected to the internet that it would be a hassle dealing with low connection.
people talk a lot about bandwidth but what about the ping?