Gamedaily: Blast Works: Build, Trade & Destroy Review
Gamedaily writes: "While Blast Works: Build, Trade and Destroy for the Nintendo Wii looks like just another shoot-em-up affair, it’s anything but, thanks to a robust level editor and downloadable content that extends its replay value.
If you’re not creatively inclined, Blast Works’ arcade mode presents fifteen levels of enemies that lacks one thing that most gamers are used to — there are no super-bombs or power-ups to pick up. Instead, as you shoot each foe, they’ll flip up for several seconds before disappearing. Before they pop off the screen, you can swoop in and pick these enemies up, attaching them to your ship. They serve a dual purpose, firing bullets in multiple directions while also acting as shielding or press a button on the Nunchuk to store them temporarily. This is a smart tactic, as you can bring them back during boss encounters."











